874 Révisions (16842233c92cec78bb3771c711269b43be33c241)

Auteur SHA1 Message Date
  raysan5 338bb3fd9c Review variables to raylib naming conventions il y a 9 ans
  raysan5 11172118d1 Review comments il y a 9 ans
  raysan5 9d6d68f00a Support VR mode disable on Oculus device il y a 9 ans
  raysan5 31b64d4689 Updated for GLSL 100 il y a 9 ans
  raysan5 22672bc738 Added Oculus functions declaration and comments il y a 9 ans
  raysan5 56ec22f5c9 Corrected some issues on OpenGL 1.1 il y a 9 ans
  Ray 84d1b19f61 Added custom Oculus CV1 parameters il y a 9 ans
  Ray 24c267d324 Compute stereo config from device parameters il y a 9 ans
  Ray 1733125873 Do not expose raw audio context to final user... il y a 9 ans
  raysan5 884e13ac2f Updated VR support -IN PROGRESS- il y a 9 ans
  Ray bcc2b17701 Rename standard_shader.h to shader_standard.h il y a 9 ans
  Ray 3922bc27cd Supporting multiple HMD configurations il y a 9 ans
  raysan5 7cefbd8a94 Updated lighting system... il y a 9 ans
  raysan5 e2a3a52ad6 Edited comment il y a 9 ans
  raysan5 8fd4507847 Corrected bug on Raspberry Pi with strcat() il y a 9 ans
  Ray bc80174357 VR Functions renaming (for generic HMD device) il y a 9 ans
  raysan5 2ff2096b36 Moved Oculus enable drawing to user side... il y a 9 ans
  raysan5 3fb1c446ea Corrected issue on RPI on model drawing il y a 9 ans
  raysan5 8bdd03eeac Updated Oculus PC SDK to version 1.5 il y a 9 ans
  Ray 2f9abe6e13 Review ResolveCollisionCubicmap() il y a 9 ans
  Ray ee72654b55 Redesigned stereo rendering mechanism il y a 9 ans
  raysan5 308fcbb96c Added eyes projection/view matrices calculation il y a 9 ans
  raysan5 c4922c9e88 Reorganize shaders to respective folders il y a 9 ans
  raysan5 572936ec65 Added Oculus functions to raylib header il y a 9 ans
  raysan5 4b444e7cc3 Comment glBlitFramebuffer() il y a 9 ans
  raysan5 9127b5a57d Enable/Disable VR experience il y a 9 ans
  raysan5 8652e644dd Corrected bug on stereo rendering il y a 9 ans
  raysan5 6981e2bffa Get supported videomodes for fullscreen il y a 9 ans
  raysan5 71ab202295 Removed rlglInitGraphics(), integrated into rlglInit() il y a 9 ans
  raysan5 369b8532c0 Review rlglInitGraphics() il y a 9 ans
  raysan5 9ee96bea95 Unified functions: InitGraphicsDevice() il y a 9 ans
  raysan5 5f7ac64c44 Removed function SetModelTexture() il y a 9 ans
  raysan5 b358402cb3 Some code tweaks (view description) il y a 9 ans
  raysan5 a522b6e23b Corrected issue with unclosed threads il y a 9 ans
  raysan5 03d9583b94 Add oculus simulator (in case device is not detected) il y a 9 ans
  raysan5 afe033412b Code tweak il y a 9 ans
  Ray 6062201e8f Simplify Oculus example... il y a 9 ans
  raysan5 b01f5ff6a7 Starting work on VR simulator support il y a 9 ans
  Ray 24c9b1f717 Improving Oculus Rift example... il y a 9 ans
  Ray 9fdf4420d5 Corrected bugs on OpenGL 2.1 il y a 9 ans
  Ray 4df7a0f2f8 Added support for OpenGL 2.1 il y a 9 ans
  Ray 3468af213f Reviewing Oculus rendering... il y a 9 ans
  victorfisac 1b0996fb0b Updated physac header documentation il y a 9 ans
  victorfisac 4e84ded7ef Fixed spacing and set UpdatePhysics() function as static... il y a 9 ans
  victorfisac 1a8fbe5cf0 Add pthread external library to source... il y a 9 ans
  victorfisac 5a1cbb2842 Fix current time value il y a 9 ans
  victorfisac 54537e8f0b Fixed bug in delta time calculation... il y a 9 ans
  raysan5 c914010606 Correct issue on Oculus drawing il y a 9 ans
  raysan5 d60dc7c2eb Added Oculus Rift library dll il y a 9 ans
  raysan5 3ce0228206 Move Oculus Rift support to rlgl module il y a 9 ans