Ray
3d5fa81bf2
WARNING: Redesigned structs
- Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed.
- GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function
- UnloadMesh() reviewed, pointer not required
- CheckCollisionRay*() parameters name reviewed
5 年之前
Ray
e6ca2c4ba3
Comment tweaks
5 年之前
Ray
b525039e0a
Review ALL examples
5 年之前
Ray
be6d237b9e
Review models examples
5 年之前
Ray
8f95518858
Reviewed some examples to work on RPI
6 年之前
Ethan Trịnh
6ea8c62b43
make sure that the constant is of float type, not double
6 年之前
Ethan Trịnh
741513842a
fix problem when compiling with MSVC 2017, built-in CMake: C2177 constant too big
6 年之前
Ray
a1d9c33995
Reviewed models and examples
6 年之前
Ray
245704df72
Reviewed examples
6 年之前
Ray San
6045062a05
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
6 年之前
lumaio teon
7bd0f8b28c
Fix mesh picking example
6 年之前
Ray
fd2adbe62d
Renamed CalculateBoundingBox() to MeshBoundingBox()
Renamed function for consistency with a possible Mesh manipulation functions (maybe added in a future). Naming follows Image*() manipulation functions.
6 年之前
raysan5
9446746001
Corrected issues on examples
7 年之前
raysan5
9040526f17
Adapt to new materials system
7 年之前
Ray
a5bfd7db22
Some reviews for RPI
7 年之前
raysan5
b4d28cc7a1
Working on examples...
- Removed rbmf font example
- Reviewed physac examples
7 年之前
Ray
20d205cae5
Working on examples...
7 年之前
Ray
dd4dd0e87d
Reorganize examples folder
7 年之前
raysan5
658c280669
Lattest PR review
Function names, code formatting...
8 年之前
Joel Davis
d5d391faaf
Added RaycastMesh function and example test case
8 年之前
Joel Davis
037da8879a
Added RaycastGround and ray picking example
8 年之前
raysan5
648676f46b
Update examples to new camera system
8 年之前
raysan5
f1f51bd9b6
Updated examples screenshots
8 年之前
Ray
e2ba22ec59
Improved 2D-3D drawing
Depth test disabled for 2D and only used on 3D; consequently LINES vs
TRIANGLES vs QUADS buffers drawing order maters... but blending also
works ok.
8 年之前
raysan5
d8bd8634ab
3d Camera: Added support for field-of-view Y
8 年之前
raysan5
4476a9e241
Review rlglUnproject() system
8 年之前
raysan5
15cd4dce4e
Updated examples to make them clearer
9 年之前
raysan5
183795b8aa
Review literals type
9 年之前
victorfisac
1793f2c3b8
Added collision check between ray and box
- Added CheckCollisionRayBox() function.
- Updated and improved core 3d picking example (currently working as
expected).
9 年之前
raysan5
e5fe2c216e
Added some comments to examples
9 年之前
raysan5
32330801c9
Updates some examples
9 年之前
raysan5
ea45223f1f
New examples added
9 年之前
raysan5
ca402e9d36
New examples added (with some resources)
9 年之前
raysan5
997170a317
Examples reviewed
9 年之前
raysan5
51688c004c
Code cleaning, removed useless spaces
10 年之前
raysan5
5ecb6801fa
Examples renaming and test examples merge
Examples have been renamed for coherence with raylib modules and test
examples have been merged into examples folder.
10 年之前
Ray
b648a9ddee
Rename ex07a_3d_mode.c to core_3d_mode.c
10 年之前
raysan5
62f298ce54
Updated
11 年之前
raysan5
6f9d7db4ad
Updated
11 年之前
raysan5
e9143b8a8d
Added some functions and Updated examples
View CHANGELOG for details
11 年之前
Ray
818e79638b
Replaced tabs by 4 spaces
11 年之前
raysan5
1a8cdc10b7
Added some examples
11 年之前