159 Commit (48374c85dd9d05bcc86a277f64db018323ac5183)

Autore SHA1 Messaggio Data
  Ray e2ba22ec59 Improved 2D-3D drawing 9 anni fa
  victorfisac dc68205a18 Updated and improved physac examples 9 anni fa
  LelixSuper 9e7a3b7017 Remove GLEW library and uncomment other GNU/Linux dependences 9 anni fa
  LelixSuper 530e520727 Convert tabs to spaces when it is possible in Makefile files 9 anni fa
  LelixSuper 2e3e62a413 Raname all makefile files to "Makefile" 9 anni fa
  LelixSuper 4d8f18e00b Add a missing library for compiling on GNU/Linux 9 anni fa
  LelixSuper ea8363a3b0 Update "libraries" and "includes" section 9 anni fa
  LelixSuper c5931c75c6 Update GNU/Linux compilation 9 anni fa
  LelixSuper d07e4f44f1 Edit the default target to conform to GNU standards 9 anni fa
  victorfisac 305efcf5ad Redesigned physics module (IN PROGRESS) 9 anni fa
  raysan5 5ea18b9426 Support 2d camera system -IN PROGRESS- 9 anni fa
  raysan5 d8bd8634ab 3d Camera: Added support for field-of-view Y 9 anni fa
  raysan5 4476a9e241 Review rlglUnproject() system 9 anni fa
  raysan5 4011c13d4b Updated BoundingBox collision detections 9 anni fa
  raysan5 2a058338f3 Updated some files 9 anni fa
  raysan5 a8bb9b6b19 Updated image to POT 9 anni fa
  Ray San 8aab52aeda Redesigned RPI input system -IN PROGRESS- 9 anni fa
  raysan5 0018522031 Updated show-logo and start reviewing RPI inputs 9 anni fa
  raysan5 ed19064405 Reviewed physics module 9 anni fa
  raysan5 cbbe948529 Some code tweaks 9 anni fa
  raysan5 685273675b Improved LoadHeightmap() 9 anni fa
  raysan5 15cd4dce4e Updated examples to make them clearer 9 anni fa
  raysan5 54c7fa491e Added 6 new examples 9 anni fa
  Constantine Tarasenkov db5493b783 Fix shader versions 9 anni fa
  Ray c21ca3ca1a Updated screenshots 9 anni fa
  raysan5 d0ff78e7f4 Move Light struct to example 9 anni fa
  raysan5 c5663ca015 Some formatting tweaks 10 anni fa
  raysan5 a640503119 Corrected literal value 10 anni fa
  Ray f1d16386b6 Update shaders_basic_lighting.c 10 anni fa
  Ray 144681fc0f Rename lighting_blinn_phong.c to shaders_basic_lighting.c 10 anni fa
  raysan5 183795b8aa Review literals type 10 anni fa
  raysan5 4f0165f32d Example reviewed (more clear now) 10 anni fa
  raysan5 fb6ef2c2f4 Vertex shaders optimization 10 anni fa
  victorfisac 4cc394c376 Added world to screen conversion 10 anni fa
  raysan5 5e7686695f Review Light/Material system 10 anni fa
  victorfisac 1793f2c3b8 Added collision check between ray and box 10 anni fa
  raysan5 70d405b41b Added functionality: Storage values 10 anni fa
  victorfisac 1656d17b22 Fixed little bug in lighting blinn phong example 10 anni fa
  victorfisac 8fa5c9dce2 Added rigidbody force example image 10 anni fa
  victorfisac b8b34a1b26 Added new physics example 10 anni fa
  victorfisac 6608c5a8a7 Fixed physics basic example example name 10 anni fa
  raysan5 b804f38150 Small code tweaks 10 anni fa
  raysan5 5335f262be Updated makefiles 10 anni fa
  Ray b11cda959d Update lighting_blinn_phong.c 10 anni fa
  victorfisac e683fe88b9 Added physics engine-module and example 10 anni fa
  victorfisac 1bcb5ddd50 Added lighting engine module 10 anni fa
  raysan5 b135bcd422 Corrected minor bugs 10 anni fa
  raysan5 35f1ebf9f3 Corrected model filenames 10 anni fa
  raysan5 a7a81ca749 Added example: box collisions 10 anni fa
  raysan5 e28fef6ee0 Reviewed examples 10 anni fa