Ahmad Fatoum
f991a075e1
Build examples and games on Travis CI
They were disabled because they failed to build,
but this patch set fixes the build on Linux and macOS.
This doesn't apply to the AppVeyor build on Windows yet;
it currently fails at linking with OpenAL.
7 lat temu
Martinfx
398d793dbb
Added FreeBSD clean for Makefile
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raysan5
09228752ce
Review default shaders usage on loading
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Wilhem Barbier
7ef604fbf5
Store the default shaders
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Ray San
0eb222bda1
Issue with libraries renamed on Raspbian Stretch
libEGL and libGLESv2 have been renamed on latest Raspbian Stretch
version (also included on latest Jessie upgrade).
It seems to be done to avoid conflicts between official Mesa libs and
Broadcomm provided ones.
7 lat temu
Ray San
4fe8e05a7f
Review GLSL 120 shaders
Not tested, could have errors
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Ray
085779707f
Uploaded shaders for GLSL 120
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Ray
24657ca789
Review textures to be POT
Could correct possible issues on OpenGL 1.1
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Ray San
3d755d617a
Some code tweaks...
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Ray San
415e7e972c
Review some issues, view description
- Review RPI compilation (core_drop_files not supported)
- Review ImageFormat(), some issues
- GetTextureData() reviewed for RPI
7 lat temu
Ray San
f460b3842e
Added new example: text drawing on image
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Martinfx
f897169160
Removed comment
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Martinfx
47c7f3624f
Added support FreeBSD for example
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Ray
9668f546d3
Example shader correction
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Ray
6cec382f65
Comments tweak
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Ray
b6c9b54316
Simplified desktop examples compilation
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Ray
1ef818b032
Update example
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Ray
d9d9546ee5
Updated to latest library version
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Ray
1375a616b2
Some examples code tweaks
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Ray San
037fbc571a
Remove unused file
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Ray San
8ace02c2ff
Added new examples to build...
...and reviewed some details
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Ray San
76c821a68d
Add screenshot
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Ray San
5dc216f419
Improved some examples
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raysan5
4909f9711c
Small tweak, remove tabs
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raysan5
5430d5d52e
Review Makefiles
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raysan5
9446746001
Corrected issues on examples
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raysan5
2051be3825
Add mesh generation example -IN PROGRESS-
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Ray San
b2789949ee
Working on Makefiles...
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Ray
639f41cf54
Renamed example file
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ASDF
e173db19f7
CMake based build system.
Some people might find this handly
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raysan5
0fc1323c80
Renamed modelviewprojection matrix
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raysan5
74fd671763
Remove old comment...
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raysan5
93a4b5e851
Added compiler flag...
...to avoid issue on Arch Linux
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raysan5
1f310f7d4b
new example added: models_plane_rotations
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raysan5
17d40b2f37
Corrected function name
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raysan5
c764b3d03e
Some tweaks
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raysan5
2fc7bc9504
Reviewed example with new maths
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Benjamin Summerton
c43caeccb6
Update Makefile in `examples/`
We need to grab the OS name before determining what the path should be.
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raysan5
c6cd07c373
Some tweaks raymath related
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raysan5
9040526f17
Adapt to new materials system
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raysan5
980d9d4cd4
rlgl usable as standalone library
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raysan5
163339991c
Review heightmap example for raylib 1.8
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raysan5
92729662f4
Additional path check
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raysan5
2679c4ae9b
Review mesh loading and textures generation
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raysan5
4c06725461
Removed useless functions
SetMaterialTexture() and UnsetMaterialTexture()... too shader
dependant...
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raysan5
76c6f0b1e6
Working on PBR system
Moved PBR material loading to example, right decision?
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raysan5
d368403a13
Working on PBR materials, renamed some data
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Ray
bf169f7f42
Added PBR required resources
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raysan5
e893f3629e
Corrected some issues
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Ray
6546474fa4
Manual integration of material-pbr into develop
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