1455 Commits (816b60505458d922f6279b474d3ee4647c3460c8)

Author SHA1 Message Date
  Asdqwe de3dc94d5b
Fix example/models/models_loading_m3d.c controls (#3269) 1 year ago
  Asdqwe 9393500bff
Fix example/models/models_loading_gltf.c controls (#3268) 1 year ago
  ubkp 016b7d0a3a
Fix text_unicode.c example crashing (#3250) 1 year ago
  ubkp e0afb8942e
Fix examples/others/rlgl_standalone.c compilation issue (#3242) 1 year ago
  Jeffery Myers 62f5382d56
[AUDIO] Add an example of how to use LoadSoundAlias (#3223) 1 year ago
  Ray 86f95d7150 Reviewed C compilation issues and formatting 1 year ago
  ubkp b980268ba7
[example] Core Input Gestures for Web (#3172) 1 year ago
  Wytek01 3c4ce9c99b
Update examples_template.c to raylib 4.5 (#3156) 1 year ago
  Ray 225b4fb3e2 REVIEWED: `Vector2Angle()` 1 year ago
  Ray fdc28fce80 Reviewed vector2angle example 1 year ago
  Ray e8af875756 Minor format tweak, another issue introduced... 1 year ago
  Gisteron 64bb2fe3ec
fix vector angle example mode 0 circle segment drawing (#3150) 1 year ago
  Ray 5361d498c3 WARNING: REDESIGN: `Vector2Angle()`<-->`Vector2LineAngle()` #2887 1 year ago
  iacore 7392c4b0c5
Better examples/core_input_gamepad (#3110) 1 year ago
  Ray 6aada7d5ec Updated examples to `raygui 4.0-dev` 1 year ago
  Dane Madsen e465ed0850
Added ImageRotate (#3078) 1 year ago
  Dane Madsen a4a6d4da8a
Add GenImageGradientSquare (#3077) 1 year ago
  Dane Madsen e96dc46d38
Replaced GenImageGradientH and GenImageGradientV with GenImageLinearGradient (#3074) 1 year ago
  Gamer-Kold 6b92d71ea1
Reverted commits that deprecated the build.zig files, and added a note to all of them stating version of zig they were using (#3060) 1 year ago
  Alfred Reinold Baudisch 53b7b26c45
Added ModelAnimation.name, initially with GLTF animation names loaded (#3044) 1 year ago
  Ray 5573f0f1c7 REVIEWED: Ligthmap example 1 year ago
  Jussi Viitala abcbd9817e
Lightmap example. (#3043) 1 year ago
  Ray a4a5a798bd Update rlgl_compute_shader.c 1 year ago
  star-tek-mb ed2caa1277
fix for latest zig master (#3037) 1 year ago
  Mingjie Shen 7b7c0c83ef
Fix offset used before range check (#3021) 1 year ago
  Mansour Quddus 4f43ceb0d2
add missing space in one of the cameraDescriptions (#2977) 1 year ago
  Ray 2e02474b7a Update core_loading_thread.c 1 year ago
  Ray 54ccb18e87 Update write_depth.fs 1 year ago
  Ray 3d64598e11 Update Makefile 1 year ago
  Ray 1a361fdfe2 Update Makefile.Web 1 year ago
  Ray 5a2c49b954 Updated Makefiles to include all missing new examples 1 year ago
  Ray 90ec0d52e0 Reviewed filename 1 year ago
  Ray 4f38830058 Some tweaks 1 year ago
  Ray 8ca3212701 REVIEWED: `UpdateCameraPro()` to use `Vector3` 1 year ago
  Ray f9c4cc2040 ADDED: `UpdateCameraPro()` -Experimental- 1 year ago
  Ray 1b873b028f WARNING: REMOVED: Multichannel audio support API 1 year ago
  Ray 614e0518a7 Remove trailing spaces 1 year ago
  Ray f4f6e25340 Support QOA audio file format by default 1 year ago
  Ray 6897b43599 REVIEWED: `core_drop_files` #2943 1 year ago
  hkc d26a56d4e1
Added mixed audio processor (#2929) 1 year ago
  Ray 2766835ed4 REPLACE: TABS by 4 spaces 1 year ago
  Jeffery Myers 9eaed07b77
Make the oribital camera work like it used to (it is not just a copy of third person) (#2926) 1 year ago
  Ray 1cfb484100 ADDED: Example project to VS 1 year ago
  Ray 547819766f ADDED: Example project to VS2022 solution 1 year ago
  Ray ea590c44a9 REVIEWED: Camera redesign PR 1 year ago
  Crydsch Cube 73989a4981
WIP rcamera redesign vector (#2563) 1 year ago
  BugraAlptekinSari 4ae0a416f4
Added raymarch example and thumbnail for write depth (#2919) 1 year ago
  star-tek-mb 04ab76b889
zig build: do not use deprecated functions (#2913) 1 year ago
  star-tek-mb ff70a04bf5
update zig build to latest master (#2910) 1 year ago
  Antonis Geralis 212f331583
Update core_input_gamepad.c (#2903) 1 year ago