raysan5
2fc7bc9504
Reviewed example with new maths
7年前
Benjamin Summerton
c43caeccb6
Update Makefile in `examples/`
We need to grab the OS name before determining what the path should be.
7年前
raysan5
c6cd07c373
Some tweaks raymath related
7年前
raysan5
9040526f17
Adapt to new materials system
7年前
raysan5
980d9d4cd4
rlgl usable as standalone library
7年前
raysan5
163339991c
Review heightmap example for raylib 1.8
7年前
raysan5
92729662f4
Additional path check
7年前
raysan5
2679c4ae9b
Review mesh loading and textures generation
7年前
raysan5
4c06725461
Removed useless functions
SetMaterialTexture() and UnsetMaterialTexture()... too shader
dependant...
7年前
raysan5
76c6f0b1e6
Working on PBR system
Moved PBR material loading to example, right decision?
7年前
raysan5
d368403a13
Working on PBR materials, renamed some data
7年前
Ray
bf169f7f42
Added PBR required resources
7年前
raysan5
e893f3629e
Corrected some issues
7年前
Ray
6546474fa4
Manual integration of material-pbr into develop
7年前
raysan5
6589c808b5
Review some formatting for consistency
7年前
raysan5
c04cb0a65e
Review TraceLog() usage
7年前
raysan5
bfa66f446a
Review raylib path on rpi
7年前
Wilhem Barbier
056a494baf
Fix some other typos
7年前
Wilhem Barbier
3c9aa780f9
Removed an unwanted file and fixed an example
7年前
Wilhem Barbier
786cd63057
Add a density parameter to GenImageRadialGradient
7年前
Wilhem Barbier
a0ac8ee2c4
Add more image generation functions: radial gradient and perlin noise
7年前
Wilhem Barbier
fcd13fd5d2
Add some functions to generate images
Namely:
- GenImageHorizontalV
- GenImageHorizontalH
- GenImageChecked
- GenImageWhiteNoise
- GenImageCellular
The gradient implementation may be a bit naive, for example it doesn't do any gamma correction.
7年前
raysan5
90f3f870c2
Added bunnymark example
8年前
Ray
413d059fd8
Some tweaks and additions
8年前
Ray
a5bfd7db22
Some reviews for RPI
8年前
Ray
65e6a6db53
Improved shaders_postprocessing example
8年前
Ray
aba25e9ba3
Move shaders to examples
8年前
raysan5
42ad00b7c2
Some test images for compressed texture formats
8年前
Ray
518bdfc134
Some work on Android build
8年前
raysan5
f2656871e9
Review Makefiles default raylib path
8年前
raysan5
9b072dc346
Review game examples Makefiles
8年前
raysan5
b0f8ea27e3
Renamed function for lib consistency
LoadSpriteFontTTF() --> LoadSpriteFontEx()
8年前
Ray
e38a7fcede
Small tweak
8年前
Ray
8d3750e36d
Turn transparent pixels to black
8年前
Ray
1df7a8b4a6
Update some files
8年前
Ray
99c226b344
Delete some old data...
- Removed raylib_demo (outdated)
- Removed some old examples
8年前
raysan5
4b8a0268ed
Added physac examples to web
Some tweaks on original src files
8年前
raysan5
881f134f4d
Review and recompile web examples
8年前
raysan5
b4d28cc7a1
Working on examples...
- Removed rbmf font example
- Reviewed physac examples
8年前
raysan5
9956344215
new example: shapes_lines_bezier
8年前
raysan5
843731e048
new example: text_input_box
8年前
raysan5
4315b82ea7
Replaced some images and updated examples
8年前
RDR8
774b120335
PLATFORM_WEB cleanup
8年前
RDR8
1bba1242f4
Added _DEFAULT_SOURCE to CFLAGS for C99 compatibility
8年前
Ray
20d205cae5
Working on examples...
8年前
Ray
17b3f5e02e
Support generic target compilation
8年前
Ray
29067e19d9
Redesigned textures_rectangle example
8年前
Ray
c47b04a2c6
Working on web examples
8年前
Ray
fdf8501e81
Improve vr support and simulator
8年前
Ray
dd4dd0e87d
Reorganize examples folder
8年前