Ray
f44dfa1ef2
Implement VR distortion shader for GLSL 100
6 yıl önce
Ray
f1ffb3f573
Review shaders for GLSL 100
6 yıl önce
eggmund
eb7beb59b6
Ammended comment.
Also changed path to shader back to what it was originally.
6 yıl önce
eggmund
a7c5e3cab7
Updating julia set example.
Now dividing by the zoom instead of multiplying (in the shader), so zoom works as expected. Also zoom increase/decrease is now scaled depending on the current zoom.
6 yıl önce
Ray
998b4180e1
Update example!
6 yıl önce
Ray
0b18133e46
Update shaders_julia_set.c
6 yıl önce
Ray
d878a0aecb
Update shaders_julia_set.c
6 yıl önce
Ray
ab44033ed6
Added new examples to Makefile
6 yıl önce
Ahmad Fatoum
0467f32cc1
examples: CMake: restrict OpenGL deprecation warnings to macOS
6 yıl önce
Ray
7eb488a350
Improve support for web building
Note that building examples for web as they are (no code adaptation for web avoiding while loop) implies using the emterpreter... and that's very slow!
6 yıl önce
Ray
424d3ca8d9
examples review
Redesigns, deletes and renames
Also noted authors propertly on contributed examples
6 yıl önce
Ray
2edec8ae28
Some example tweaks
6 yıl önce
Ray
6804c2189e
new examples: shaders_texture_waves
6 yıl önce
hmmmmmmmm
aea3b2df65
Fixed another small comment error
6 yıl önce
eggmund
c25154064d
Fixed small error in comments
6 yıl önce
eggmund
49a49e492a
Added julia set shader example.
6 yıl önce
raysan5
561c486ceb
Add WinMM library for linkage
Now it's required on Windows if not using a busy wait loop
6 yıl önce
Ray
e0e2346c22
NO SUPPORT_BUSY_WAIT_LOOP by default
6 yıl önce
Ray
7a23a35eed
Remove broken example: standard_lighting
6 yıl önce
Ray
621965cb8c
Move bunnymark example to another module
6 yıl önce
Ray
8bafe03ee0
Update text_unicode.c
6 yıl önce
Ray
eeef7fdb51
Review example formatting
6 yıl önce
Ray
4c33d38812
Avoid warnings pre-evaluating values
Variable operations inside the functions should be evaluated before the function operations.
6 yıl önce
Ray
2ddc4bacba
Example review
6 yıl önce
Ahmad Fatoum
43bfb979e5
examples: CMake: warn once only about macOS OpenGL deprecation
Otherwise compiling rlgl is too spammy. While at it remove
the now unneeded CheckIncludeFiles.
6 yıl önce
Ahmad Fatoum
2cda760312
examples: CMake: don't build core_loading_thread if no pthreads
The example requires pthreads and now C11 <stdatomic.h>, thus skip it
if either isn't available.
This also fixes the current Travis CI build failure for the
Windows configuration.
6 yıl önce
Ahmad Fatoum
6681fd7df2
examples: core_loading_thread: fix race condition
A plain variable is insuffecient for inter-thread communication. Both the
compiler and the processor may reorder accesses. The compiler could even
cache dataLoaded with the result that STATE_FINISHED becomes unreachable.
Fix this by using C11 atomic_bool, which guarantees sequential consistency.
This fixes #827 .
6 yıl önce
Ahmad Fatoum
53d9beb534
examples: core_loading_thread: use symbolic names for state machine states
And while at it, use a switch clause to make the state machine
structure clearer.
6 yıl önce
Ray
0fe409bfa9
Renamed example
6 yıl önce
Ray
f53395694d
Create examples_template.c
6 yıl önce
Ray
62f1511e5f
Batch of 9 new shapes examples!
Some examples included in this batch require the included libraries: `easings.h` and `raygui.h`. Examples included:
- shapes_bouncing_ball
- shapes_collision_area
- shapes_following_eyes
- shapes_draw_circle_sector (requires raygui.h)
- shapes_draw_rectangle_rounded (requires raygui.h)
- shapes_draw_ring (requires raygui.h)
- shapes_easings_ball_anim (requires easings.h)
- shapes_easings_box_anim (requires easings.h)
- shapes_easings_rectangle_array (requires easings.h)
6 yıl önce
Ray
0c53360a3a
new example: textures_sprite_explosion
6 yıl önce
Ray
0b2bad4205
Update models_first_person_maze.c
6 yıl önce
Ray
beda4180cd
Added missing include
6 yıl önce
Ray
a9ebf8e10d
new example: textures_sprite_button
6 yıl önce
Ray
34feacc148
new example: core_loading_thread
Data loading in a second thread with progress bar in main thread
6 yıl önce
Ray
d46160fb6e
example review: models_first_person_maze
Added walls collision check
6 yıl önce
Ray
73a54fcc3d
Update Makefile
6 yıl önce
raysan5
270f563964
Minor tweaks
6 yıl önce
Reece Mackie
f36ba6a2f4
Damn, made a mistake
6 yıl önce
Reece Mackie
948a442704
Update gamepad example to use new enums
6 yıl önce
raysan5
55cb13f1b8
Remove example on Android
6 yıl önce
Ray
600cdb61a3
new example: models_first_person_maze -WIP-
6 yıl önce
Demizdor
0e683005b4
Fix for DrawRectangleRounded
6 yıl önce
Ray
0c567cd259
WARNING: Issues on web building
Found some issues when building for web using latest emscripten 1.38.30, traced the error and found that eglGetProcAdress does not return function pointers for VAO functionality, supported by extension.
It requires more investigation but now it works (avoiding VAO usage)
6 yıl önce
Jak
4b8d06f501
[rnet] module WIP ( #809 )
Added experimental network module
6 yıl önce
Vlad Adrian
98070982bf
Fix formatting ...not very good at this
6 yıl önce
Vlad Adrian
3dda1c41ec
Fixed formatting! Grumble, grumble...
6 yıl önce
Demizdor
86c887f0cf
Added unicode example
6 yıl önce
Ray
99537efccf
Review some examples
6 yıl önce