Ray
9819614276
Comments tweaks
há 8 anos
Ray
5f09c71f98
Review comments for better organization
há 8 anos
Ray
026f9829e5
Review header comments
há 8 anos
Ray
35fe34ba0f
Added some useful functions
há 8 anos
Ray
0880be638e
Renamed RayHitInfo variables
há 8 anos
Ray
bac50fbba5
Review functions descriptions
há 8 anos
Ray
50c887cb0a
Support HDR R32G32B32 float textures loading
há 8 anos
victorfisac
e197665e1d
Added function to set window minimum dimensions...
useful when using FLAG_WINDOW_RESIZABLE.
há 8 anos
Ray
d593bd0081
Some code tweaks
há 8 anos
raysan5
cfec2b40a4
Organize structs vs enums
há 8 anos
raysan5
b0f8ea27e3
Renamed function for lib consistency
LoadSpriteFontTTF() --> LoadSpriteFontEx()
há 8 anos
Ray
ecfe31bf1d
Make TraceLog() public to the API
enum LogType could require some revision...
há 8 anos
raysan5
7e65c300b6
Make public TakeScreenshot() function
há 8 anos
Ray
c3b8a41f95
Remove function declaration
há 8 anos
Ray
080a79f0b0
Added IsFileExtension()
Replaced old GetExtension() function
Make IsFileExtension() public to the API
há 8 anos
Ray
5387b45431
Working on configuration flags
há 8 anos
Ray
59652c75b4
Review some comments
há 8 anos
raysan5
8f5ff64420
Working on file header comments...
há 8 anos
raysan5
5d1f661661
Remove Oculus support from code
Moved to custom example, now raylib only supports simulated VR
rendering.
Oculus code was too device dependant... waiting for OpenXR.
há 8 anos
raysan5
3813722f17
Added function: DrawLineBezier()
há 8 anos
raysan5
59038bae96
Added function: DrawLineEx()
Supports line thickness
há 8 anos
raysan5
d1c9afd1d8
Work on timming functions...
It seems Sleep() behaves weird on my computer, disabled by default
returning to the busy wait loop... also re-implemented DrawFPS() to
avoid frame blitting...
há 8 anos
raysan5
9cfaa81a7e
Added some flags and functions to manage window
- SetWindowPosition(int x, int y);
- SetWindowMonitor(int monitor);
há 8 anos
Ray
05cff44d0a
Improved modules description -IN PROGRESS-
Working in modules configuration flags...
há 8 anos
raysan5
05f039f85f
Corrected issue with OpenAL being 'keg only' on OSX
Also reviewed issue with stdbool when compiling with clang
há 8 anos
Ray
b4988777ef
[audio] Renamed variable
há 8 anos
Ray
f2f05a734d
Added audio function: SetMusicLoopCount()
Useful to set number of repeats for a music, needs to be tested...
há 8 anos
Ray
ac6b4d3830
Added audio function: SetMasterVolume()
há 8 anos
raysan5
c4bd214cf0
Added function SetWindowIcon()
Only DESKTOP platforms (Windows, Linus, OSX)
há 8 anos
raysan5
1a879ba08e
Refactor SpriteFont struct
Now it uses CharInfo data, this way, it's better aligned with the future
RRES file format data layout for sprite font characters.
há 8 anos
Ray
495108a2e9
Updated raylib version to 1.7
Preparing for next version... still some work left... :P
há 8 anos
Ray
c85dfd4bc6
Remove unecessary spaces...
há 8 anos
Ray
b681e8c277
Implemented Wait()
Now program is halted (OS signal call) for required amount of time every
frame, so CPU usage drops to zero, instead of using a busy wait loop.
há 8 anos
Ray
37a64df7b9
Move lighting system out of raylib
Lighting is implemented as a raylib example now
há 8 anos
raysan5
4a158d972d
Added LoadText() function
Actually, renamed ReadTextFile() from rlgl and make it public
há 9 anos
raysan5
658c280669
Lattest PR review
Function names, code formatting...
há 9 anos
Joel Davis
d5d391faaf
Added RaycastMesh function and example test case
há 9 anos
Joel Davis
037da8879a
Added RaycastGround and ray picking example
há 9 anos
raysan5
202f45415c
rRES raylib resources custom file format support
First version of custom raylib resources file format -IN DEVELOPMENT-
há 9 anos
raysan5
852f3d4fd0
Review comments and formatting
há 9 anos
Saggi Mizrahi
c394708c43
Change UpdateSound() to accept const void *
The function means to accept a const * so let's declare it.
Will allow passing const buffers in games.
Also constness is next to godliness!
Signed-off-by: Saggi Mizrahi <saggi@mizrahi.cc>
há 9 anos
Ray
814507906f
Improving rRES custom format support -IN PROGRESS-
Start removing old rRES functions.
há 9 anos
Ray
f5d792e551
Update Lua naming
Replaced LUA by Lua
há 9 anos
Ray
f1bcfc1352
Corrected bug on GenTextureMipmaps()
texture.mipmaps value needs to be updated, so, texture must be passed by
reference instead of by value
há 9 anos
raysan5
bee283b12b
Some tweaks around
há 9 anos
raysan5
6d1b712a96
Reviewed modules comments
há 9 anos
raysan5
9d3ad52160
Removed byte typedef
há 9 anos
Ray
9fb6eda5f1
Improved text measurement
há 9 anos
raysan5
ca96122a7b
Raspberry Pi custom gamepad axis
há 9 anos
raysan5
f2d61d4d43
Improved gamepad support on Raspberry Pi
há 9 anos