3893 Commits (f8b352f6d979bd7bfb960fc776bea0e9d39bf9da)

Author SHA1 Message Date
  Ray f8b352f6d9 ADDED: `ExportImageToMemory()` 2 years ago
  Ray ba802fdd5e tweaks 2 years ago
  Pixel Phobic b1b6ae3905
Full Movement Added to Right Analog Stick (#3095) 2 years ago
  Peter0x44 2dec56e7b7
Add error if raylib.h is included in a C++98 program (#3093) 2 years ago
  Ray e497603678 ADDED: Experimental support for OpenGL ES 3.0 -WIP- 2 years ago
  A Billy a18667c2e9
cross compilation for PLATFORM_DRM (#3091) 2 years ago
  yujiri8 45c00ab9d4
build.zig: Fix cross-compiling from Linux (#3090) 2 years ago
  Ray 924bb7226b UPDATED: `sdefl` and `sinfl` DEFLATE compression libraries 2 years ago
  Ray 5ef50ae139 REVIEWED: `ImageRotate()` formatting 2 years ago
  Dane Madsen e465ed0850
Added ImageRotate (#3078) 2 years ago
  Ray bf69b38056 Added security check to file reading (memory allocations) 2 years ago
  Ray 2937f2010c Review coding conventions 2 years ago
  Dane Madsen a4a6d4da8a
Add GenImageGradientSquare (#3077) 2 years ago
  Ray 84ae26cdc0 Update raylib.h 2 years ago
  Dane Madsen e96dc46d38
Replaced GenImageGradientH and GenImageGradientV with GenImageLinearGradient (#3074) 2 years ago
  Ray 1b4634702c Minor tweak 2 years ago
  Ray 3a841ac130 REVIEWED: `GenImagePerlinNoise()`, clamp values #3071 2 years ago
  Ray f31df7521a REVIEWED: `GenImagePerlinNoise()`, no change 2 years ago
  Ray 51387dfbfb tweak 2 years ago
  Ray 76e39e502c Update rtextures.c 2 years ago
  Ray 3a3e672804 UPDATE: miniaudio v0.11.12 --> v0.11.16 2 years ago
  Ray c3f049fd74 review formatting 2 years ago
  Le Juez Victor 675efbda3b
Fix Android app freeze after calling CloseWindow() (#3067) 2 years ago
  Ray e17cf9ecd7 REVIEWED: Formating 2 years ago
  Pixel Phobic 3f8ef4e05f
Updated (rcamera) To Add Analog Stick Cam Controls (#3066) 2 years ago
  Crynux 3438325e7d
Update rmodels.c; free fileData for LoadModelAnimationsGLTF (#3065) 2 years ago
  Gamer-Kold 6b92d71ea1
Reverted commits that deprecated the build.zig files, and added a note to all of them stating version of zig they were using (#3060) 2 years ago
  hamyy 26a3536958
GetCurrentMonitor() bugfix (#3058) 2 years ago
  Michael Scherbakow cc17a7656c
Update build.zig be be able to build with current zig master (#3064) 2 years ago
  Ray 452e3b494c REVIEWED: `GetCollisionRec()` 2 years ago
  manuel5975p af4b97a301
Update GetCollisionRec (#3052) 2 years ago
  Ray 152262dbfc Update cgltf.h 2 years ago
  Ray fe595d60f7 Remove trailing spaces 2 years ago
  Alfred Reinold Baudisch 53b7b26c45
Added ModelAnimation.name, initially with GLTF animation names loaded (#3044) 2 years ago
  Gamer-Kold de748dfffe
Fixed broken build.zig files. Now works with latest stable compiler (as of commit, latest is 0.10.1) (#3045) 2 years ago
  Ray a48bb6e1ed ADDED: Comment to clarify raymath semantics 2 years ago
  Ray fc56940055 REVIEWED: `ExportDataAsCode()` 2 years ago
  Ray 3a21301724 ADDED: Comment about Matrix conventions 2 years ago
  Ray 7d68aa6869 REVIEWED: Modules description layout 2 years ago
  star-tek-mb ed2caa1277
fix for latest zig master (#3037) 2 years ago
  Ray 59596e4266 Update rcore.c 2 years ago
  Le Juez Victor 662dfad670
Correction of values ​​used only once in GenMeshCubicmap (#3032) 2 years ago
  kolunmi 98cb7a19a1
ensure distance is greater than 0 in CameraMoveToTarget (#3031) 2 years ago
  Ray e2996f167e Update rtextures.c 2 years ago
  Ray 64f2f86d32 Update rtextures.c 2 years ago
  Ray 6472928cf1 REVIEWED: `ImageDrawRectangleRec()` #3027 2 years ago
  Ray ac2e9cd00f REVIEWED: Update `CORE.Input.Touch.pointCount` #3024 2 years ago
  Ray 838fc7e303 REVIEWED: Some old TODOs 2 years ago
  Dan Bechard 2d04dd8b88
Fix off-by-one error in CheckCollisionPointRec (#3022) 2 years ago
  Ray 771957458d Avoid shader attribute not found log 2 years ago