89 Commits (3fd48a14a2d25716c1f82134b05d84528914dc2f)

Author SHA1 Message Date
  Aldrin Martoq e19616592d Adding solar system examples. (#900) 5 years ago
  Ray 03720b30a1 Review contributed example 5 years ago
  Ray ddaa4a304d Review contributor info 5 years ago
  Codecat 923f4b9bbd Added waving cubes example 5 years ago
  Ray a9f33c9a89 Reduce textures size 5 years ago
  Ray 87774a0a21 Review variables initialization 5 years ago
  Ray e6ca2c4ba3 Comment tweaks 5 years ago
  Ray b525039e0a Review ALL examples 5 years ago
  Ray c1594fa445 Tweaks 5 years ago
  Ray 6332bc0398 Corrected issue with shader loading 5 years ago
  Ray 245cf2400e Review shader examples 5 years ago
  Ray 424d3ca8d9 examples review 5 years ago
  Ray 0b2bad4205 Update models_first_person_maze.c 5 years ago
  Ray beda4180cd Added missing include 5 years ago
  Ray d46160fb6e example review: models_first_person_maze 5 years ago
  Ray 600cdb61a3 new example: models_first_person_maze -WIP- 5 years ago
  ChillerDragon f21761fbbb Happy new year 2019 5 years ago
  Ray c23ceec338 Added missing include -_- 5 years ago
  Ray 9282b8ba83 ADDED: SetShaderValueTexture() 5 years ago
  Ray c600dd0766 Review PBR shaders 5 years ago
  Ray 92733d6695 BIG UPDATE: New models functions for animations! 5 years ago
  Ray 38a13b76d1 Corrected issue with LoadMesh() 5 years ago
  Ray 26fb2e0f3a Update cube.obj 5 years ago
  Ray be6d237b9e Review models examples 5 years ago
  Ray 55f8dbc755 WARNING: Redesigned SetShaderValue() 6 years ago
  raysan5 f4fe7f4d4c Review BRDF texture generation 6 years ago
  raysan5 5c614f6975 Some code tweaks 6 years ago
  raysan5 7b8965eb38 Support float texture data on OpenGL ES 2.0 6 years ago
  Ray 5aea693f69 Update models_obj_viewer.c 6 years ago
  Ray c053de3c7d new example: models_obj_viewer 6 years ago
  Ray 8f95518858 Reviewed some examples to work on RPI 6 years ago
  Ray 7d81e673ed ADDED: GenMeshPoly() 6 years ago
  Ray c0c329b231 Update models_rlgl_solar_system.c 6 years ago
  Ray 97e40ced57 WARNING: BIG rewrite of rlgl module 6 years ago
  Ray fa5cebdfd2 Comment tweak 6 years ago
  Ethan Trịnh 6ea8c62b43 make sure that the constant is of float type, not double 6 years ago
  Ethan Trịnh 741513842a fix problem when compiling with MSVC 2017, built-in CMake: C2177 constant too big 6 years ago
  Ahmad Fatoum 7c36237048
Example: Don't load texture removed from source tree 6 years ago
  Ray a1d9c33995 Reviewed models and examples 6 years ago
  Ray c8b378ae50 Added new example screenshot 6 years ago
  Ray 1630597f08 Review OBJ loading example 6 years ago
  Ray 1ff8947864 Reviewed skybox example 6 years ago
  Ray c3b948b1b2 Replaced skybox HDR image 6 years ago
  Ray d573a5ad60 Removed dwarf 3d model 6 years ago
  Ray 245704df72 Reviewed examples 6 years ago
  Ray 04db494db0 Renamed shader variable 6 years ago
  Ray San 6045062a05 Renamed some functions 6 years ago
  raysan5 23e335d933 Implemented MeshTangents() 6 years ago
  Ray San 4cc12ef2b3 Review camera definition on examples 6 years ago
  lumaio teon 7bd0f8b28c
Fix mesh picking example 6 years ago