4742 Commit (743e557e1e589386fbedd4b13ab66ffaff93c901)

Autore SHA1 Messaggio Data
  Ray 07128896af Update rcore_drm.c 1 anno fa
  MrMugame 30781c423b
Organizing the drm backend to only use one api to allow for more devices (#3879) 1 anno fa
  proberge-dev b905dafca0
[rtextures] Fix LoadImageFromScreen scaling (#3881) 1 anno fa
  Ray dcb9db5fe6 Update rcore.c 1 anno fa
  Kacper Zybała 9cf408f77c
Remove redundant rlDisableVertexAttribute for SHADER_LOC_VERTEX_COLOR (#3871) 1 anno fa
  Ray 28c232d856 Update rcore_desktop.c 1 anno fa
  Jeffery Myers 9bb3d9977a
Put GLFW in relative mouse mode when the cursor is disabled. (#3874) 1 anno fa
  Ray d7ff0175c1 Fix #3876 and also `rlgl` review on #3783 1 anno fa
  Ray 8b0dd44316 Fix #3876 and also `rlgl` review on #3783 1 anno fa
  Alexandre Almeida 9a8d73e6c3
Fix GLFW runtime platform detection (#3863) 1 anno fa
  Peter0x44 f072497551
Implement IsCursorOnScreen for PLATFORM_DESKTOP_SDL (#3862) 2 anni fa
  Ray 30604080ef Update rmodels.c 2 anni fa
  Ray 93a828f744 REVIEWED: GetMouseRay() functions rename #3830 2 anni fa
  aiafrasinei 3b7be85151
Screen space related functions consistency (#3830) 2 anni fa
  Ray c1c9b69290 Implemented fix for #3859 2 anni fa
  Ray 68b553cfc1 Update raylib.h 2 anni fa
  Caleb Barger 25caf14be8
Fix fix-build-paths (#3849) 2 anni fa
  Alexandre Almeida dc1cec8bab
Remove GLFW mouse passthrough hack and increase GLFW version in CMake (#3852) 2 anni fa
  Ray fea3395fc1 Review formatting 2 anni fa
  Ray 1e8450665c ADDED: New function `ColorIsEqual()` 2 anni fa
  mooff 94c79917e3
Fix SDL multitouch tracking (#3810) 2 anni fa
  Alexandre Almeida 6589311a0b
Update GLFW to 3.4 (#3827) 2 anni fa
  johann nadalutti 53221eb799
feat: vox_loader normals and new voxels shader (#3843) 2 anni fa
  Ray ed9a6d862b Update rtextures.c 2 anni fa
  Laurentino Luna f0807d2be1
Change sanitization check for `ExportDataAsCode` (#3837) 2 anni fa
  Steve Biedermann 1fc4f4ac9c
fix build paths (#3835) 2 anni fa
  Ray a6425fa1b9 Added note #3822 2 anni fa
  Ray 7d6e59170b Update rtextures.c 2 anni fa
  Gary M bd6c0bab44
add 16-bit unsigned short vec4 format for gltf joint loading (#3821) 2 anni fa
  Bowserinator d919d457d3
Add Vector4 math functions & Vector2 variants of some Vector3 functions (#3828) 2 anni fa
  Gary M 53cfc7c965
assign format to cubemap (#3823) 2 anni fa
  4rk c588a291e6
Add very little sanitization to indentifier names in ExportDataAsCode() (#3832) 2 anni fa
  GideonSerf 371d25c8c9
Gamepad rumble support with SDL2 (#3819) 2 anni fa
  Peter0x44 31c6a340ab
Remove all uses of deps/mingw (#3805) 2 anni fa
  Nikita Blizniuk 54e0af40c1
fixed loading GLTF animations with 1 frame (#3804) 2 anni fa
  Ray e42e3188f5 Remove some unneeded line breaks 2 anni fa
  João Foscarini c251e9309e
Fix implicit conversion from float to double then back to float again (#3799) 2 anni fa
  Ray 401c5a8638 Minor tweaks to avoid some CodeQL warnings 2 anni fa
  Ray bb741f53a8 Update rtext.c 2 anni fa
  Mingjie Shen 6280771dad
[rtext] Change strcpy to strncpy to fix buffer overflow (#3795) 2 anni fa
  Jeffery Myers 4cd71a9750
Fix warnings in raylib (#3793) 2 anni fa
  Ray dd8b5613ca REVIEWED: `DrawPixel()` not drawing 2 anni fa
  Ray e52ae870f2 Reverted Makefile `GL_ENABLE_GET_PROC_ADDRESS` #3713 2 anni fa
  Ray ea31bd47e5 REVIEWED: PLATFORM_WEB build flags, added GL_ENABLE_GET_PROC_ADDRESS 2 anni fa
  Danil 6a8cc62b67
Fix GetCameraRight (#3784) 2 anni fa
  Ray e9291fa4c7 Update rtext.c 2 anni fa
  Ray 615ee9d177 REVIEWED: `rlLoadFramebuffer()` 2 anni fa
  Ray 80580746e5 Reorder functions 2 anni fa
  Ray c31559101a REVIEWED: `rlLoadFramebuffer()`, parameters not required 2 anni fa
  Luís Almeida 9a5dddc311
Added viewport independent raycast (#3709) 2 anni fa