raysan5
4492a70a4b
Support UTF8 basic characters on ImageTextEx()
Supported UTF8 range equivalent to [128..255] (80h..FFh)
Exposed and renamed text function GetGlyphIndex()
Renamed spriteFont parameter name to simply font
Small security check on transmission mission ending screen
преди 7 години
Ray
36750ffb9a
BREAKING CHANGE: Renamed function for consistency
Rename: GetHexValue() renamed to ColorToInt()
Added: ColorToHSV()
преди 7 години
Ray
4d5d1e0434
Added function LoadShaderCode()
Allows loading of shader from text code string directly
преди 7 години
raysan5
3a11cc5e31
Incremeted version to align with CMake
преди 7 години
raysan5
6dc2f979cc
Updated raylib version
Note that this version is under development and could be buggy on some
platforms...
преди 7 години
raysan5
70e0070a85
Reviewed window initialization
In case graphic device could not be created it returns false instead of
failing with an error tracelog (and consequently closing the program).
Window initialization success could be checked with new function
IsWindowReady()
преди 7 години
Ahmad Fatoum
26c9176a14
Return false from InitWindow if glfwInit or glfwCreateWindow fails
You can't do much with raylib if glfwInit or glfwCreateWindow fails,
currently it just exits by means of TraceLog(LOG_ERROR.
User code, however, might want to fall back to a text-only UI
or display a warning if raylib can't be used.
преди 7 години
Ray San
d1ef6869a9
Added function DrawRectangleLinesEx()
преди 7 години
Ray
58346414f7
Corrected typo
преди 7 години
Ray
44c95af463
Added missing keys definitions
преди 7 години
Ray
ce9f191f1b
Added function: ImageMipmaps()
преди 7 години
Ray
c8e97df233
Reviewed function GenImagePerlinNoise()
Added support for noise image offset
преди 7 години
Ray
278d8575bd
Added new function: ImageAlphaCrop()
преди 7 години
raysan5
e4be917d1b
Added new image functions
- Added: ImageAlphaClear()
- Added: ImageAlphaPremultiply()
- Reorganized some functions
преди 7 години
raysan5
7caa3201d5
Improved pixel formats support
- Renamed enum TextureFormat to PixelFormat for consistency
- Added support for pixel format UNCOMPRESSED_R32
- Using GetPixelDataSize() where required
преди 7 години
raysan5
1f0f8c33fa
Added function declaration
преди 7 години
raysan5
7fa2861160
Added function: GetPixelDataSize()
Just found I need that function...
преди 7 години
raysan5
1a82e1ab26
Added function GetFileName()
Review comments
преди 7 години
raysan5
e1baae0249
Removed function DrawRectangleT()
Functionality integrated in DrawRectangle() and selectable with config
flag USE_DEFAULT_FONT_TEXTURE
преди 7 години
raysan5
b19e155b34
Support UNCOMPRESSED_R32G32B32A32 texture format
преди 7 години
raysan5
0bd06eec51
Renamed function to SetTraceLog()
I think is clearer this way...
преди 7 години
raysan5
e517d8fd16
Added function SetTraceLogTypes()
Trace log messages could be configured with this function to select wich
ones are shown
преди 7 години
Ray
b63ffcfa0f
Some code tweaks
Audio module requires a complete formatting review....
преди 7 години
Ray San
5290390494
Expose GetTime() function to users
Monotonic time since InitWindow() could be retrieved with this function.
преди 7 години
Ray San
53ad53d051
Manually review previous PR
преди 7 години
user
2affac820e
make raylib not clash with windows-header
преди 7 години
user
48d0c93ace
make GetTime available to user of library
преди 7 години
user
b872de951b
fix for GetMatrixModelview (former cl)
преди 7 години
Ray
a6f9cc5629
Remove rres support
Let the user choose if using rres external library
преди 7 години
Ray San
acbfba9250
Updated library features and dependencies
преди 7 години
Ray
54d0acc3b6
Change version number for develop
Updated raylib version to 1.9-dev for development pourposes.
Next raylib version is planned to implement a big amount of changes, so
the version bump.
преди 7 години
David Reid
60d7215b2a
mini_al: Unify the buffer system for Sounds and AudioStreams.
преди 7 години
David Reid
88d2810fa3
Bug fixes for Music with mini_al.
преди 7 години
David Reid
ac4c911ad7
Work on porting Music to mini_al.
преди 7 години
David Reid
68bf6c9701
Initial work on porting AudioStream to use mini_al.
преди 7 години
raysan5
24b12e5e23
Remove PLATFORM_ checks from raylib header
Now header is truly multiplatform...
Actually still a small pending check on XBOX gamepad controls that
hopefully will be removed with next GLFW 3.3
преди 7 години
raysan5
02dd4d32b5
Allow custom distortion shader - IN PROGRESS -
преди 7 години
David Reid
b0852002b8
Rename SoundInternal to SoundData for consistency with MusicData.
преди 7 години
David Reid
75433a670e
Initial work on adding support for mini_al.
преди 7 години
Ray San
b6b58991e6
Working on UWP support
Support Universal Windows Platform (UWP):
- Windows 10 App
- Windows Phone
- Xbox One
преди 7 години
Wilhem Barbier
879c2f484b
SetShaderValue take const pointer
преди 7 години
Ray
9e0105a1a3
Corrected function name
преди 7 години
Ray
539a9ca50e
Corrected ImageTextEx()
- Added new function: GenImageColor()
ImageDraw() should be reviewed... specially alpha blending...
преди 7 години
Ray San
7057d08369
Review VR functionality
To be more generic and configurable
преди 7 години
raysan5
8928248c71
Review comments about raylib
преди 7 години
Ray San
399d4b5f46
Check to avoid bool redefinition
преди 7 години
Ray San
b2789949ee
Working on Makefiles...
преди 7 години
Ray
4f9de9527f
Review gradient rectangle drawing
Added: DrawRectangleGradientV()
Added: DrawRectangleGradientH()
преди 7 години
raysan5
20968830c0
Added mesh generation functions
преди 7 години
raysan5
f3f6d3fd8e
Added new functions
SetWindowTitle()
GetExtension()
преди 7 години