Ray
068978d5b3
REXM: RENAME: example: `models_gpu_skinning` --> `models_animation_gpu_skinning`
2 days ago
Ray
ef0dd5f774
REXM: Updated examples after some renames
1 week ago
Ray
ede4547015
REXM: RENAME: example: `models_draw_cube_texture` --> `models_textured_cube`
1 week ago
Ray
d8f3b51a3f
REXM: RENAME: example: `models_animation` --> `models_animation_playing`
1 week ago
Ray
ab3e99fd30
REXM: RENAME: example: `models_cubicmap` --> `models_cubicmap_rendering`
1 week ago
Ray
463d069eff
REXM: RENAME: example: `models_heightmap` --> `models_heightmap_rendering`
1 week ago
Ray
25f4e544d1
REXM: UPDATED: Examples source code header info, aligned with name
1 week ago
Ray
7646d08751
Updated some examples with inconsistencies
1 week ago
Ray
3cbe911613
REXM: RENAME: example: `models_billboard` --> `models_billboard_rendering`
1 week ago
Ray
b17936de22
REXM: RENAME: example: `models_billboard` --> `models_billboard_rendering`
1 week ago
Ray
5cbe013273
REXM: RENAME: example: `models_skybox` --> `models_skybox_rendering`
1 week ago
Ray
c579eef4b7
REVIEWED: Examples section comments, for better organization and consistency
1 week ago
Ray
aa475b1046
REVIEWED: Code sections description for consistency
2 weeks ago
Ray
b6ae380260
REVIEWED: Examples comments, consistent code sections
2 weeks ago
JohnnyCena123
0e73e0ea64
reviewed ALL non-external files to follow raylib's convention of no spaces around / or * ( #5153 )
2 weeks ago
JohnnyCena123
4a4997c615
fix unnecessary warnings in some files ( #5152 )
2 weeks ago
Ray
42abcb9492
Updated examples init window title
3 weeks ago
Ray
a72b4b177b
Updated examples short description
3 weeks ago
Johnny Cena
a99649b455
remove unneeded checks
3 weeks ago
Johnny Cena
df200b942c
add versions to new shaders
3 weeks ago
Johnny Cena
cb05945e76
add missing shaders
3 weeks ago
Ray
595befec40
Update models_mesh_picking.c
4 weeks ago
Ray
570082deba
`WARNING`: **NEW** raylib code CONVENTION: Comments do not end with '.'
1 month ago
Ray
f0889a74fe
EXAMPLES: Format tweaks
1 month ago
Ray
9003cd32ba
Update models_rlgl_solar_system.c
1 month ago
Ray
366887b863
Update models_loading_vox.c
1 month ago
Ray
1fadc67fb3
ADDED: Missing resources on some examples
1 month ago
Ray
72de562542
REVIEWED: Examples for automation processes
1 month ago
jordan4ibanez
7cae259a6d
Reviewed shaders comment wording ( #4793 )
6 months ago
Anstro Pleuton
773e3f5f9f
Update more examples inconsistencies ( #4711 )
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
8 months ago
Anstro Pleuton
945f181f1d
[examples] Update examples to be consistent ( #4699 )
* Update examples inconsistencies
* Happy new years, examples!
* Missed one inconsistency
* Update final few examples inconsistencies
---------
Co-authored-by: Anstro Pleuton <anstropleuton@github.com>
8 months ago
Anthony Carbajal
27e530eb18
update examples with difficulty stars ( #4694 )
* update examples with difficulty stars
* manual fix script issues
* manual fix script issues
8 months ago
Ray
7b570bdfdd
Update models_point_rendering.c
8 months ago
Ray
2f6230e366
Formatting review and examples review
8 months ago
Ray
4bceddd4de
ADDED: example: `models_tesseract`
8 months ago
Jeffery Myers
f355d6f1db
Transform the vertex normals by the animated matrix ( #4646 )
8 months ago
Ray
be360d2ad1
RENAMED: `UpdateModelAnimationBoneMatrices()` to `UpdateModelAnimationBones()`
Still, not fully convinced of those functions naming, despite quite descriptive, sounds a bit confusing to me...
10 months ago
Nikolas
7fedf9e0b8
[rtextures/rlgl] Load mipmaps for cubemaps ( #4429 )
* [rlgl] Load cubemap mipmaps
* [rtextures] Only generate mipmaps that don't already exist
* [rtextures] ImageDraw(): Implement drawing to mipmaps
* [rtextures] Load cubemap mipmaps
10 months ago
Ray
6ff0b03629
REVIEWED: `UpdateModelAnimationBoneMatrices()` comments
10 months ago
Ray
b0140b876b
REVIEWED: GPU skninning on Web, some gotchas! #4412
10 months ago
Ray
cd845368d8
Update skinning.fs
10 months ago
Ray
79e2be68c2
Reviewed skinning shaders #4412
10 months ago
Ray
b2dca724c7
REVIEWED: skinning shader for GLSL 100 #4412
10 months ago
Anthony Carbajal
fe66bfb785
moved update out of draw area ( #4413 )
10 months ago
Anthony Carbajal
680238689b
removed extra update command ( #4401 )
11 months ago
Jeffery Myers
0e7bcd5639
[MODELS] Disable GPU skinning for MacOS platform ( #4348 )
* Update raylib_api.* by CI
* Disable GPU skinning on MacOS
Add GPU skinning example to MSVC Projects.
* Update raylib_api.* by CI
---------
Co-authored-by: github-actions[bot] <github-actions[bot]@users.noreply.github.com>
11 months ago
Daniel Holden
86ead96263
[rmodels] Optional GPU skinning ( #4321 )
* Added optional GPU skinning
* Added skinned bone matrices support for different file formats.
* Moved new shader locations to end of enum to avoid breaking existing examples. Added gpu skinning on drawing of instanced meshes.
* Added GPU skinning example.
* Removed variable declaration to avoid shadowing warning.
1 year ago
Ray
414133dbe7
Update models_point_rendering.c
1 year ago
Reese Gallagher
7bde76ca2c
[rmodels] More performant point cloud rendering with `DrawModelPoints()` ( #4203 )
* Added the ability to draw a model as a point cloud
* Added example to demonstrate drawing a model as a point cloud
* polished the demo a bit
* picture for example
* adhere to conventions for example
* update png to match aspect ratio
* minor changes
* address code convention comments
* added point rendering to makefiles
* added point rendering to readme and renumbered examples
* comment formatting
---------
Co-authored-by: Reese Gallagher <re325479@ucf.edu.com>
Co-authored-by: Ray <raysan5@gmail.com>
1 year ago
Anthony Carbajal
85c6489d81
update models box collisions ( #4224 )
1 year ago