299 Commits (12dc0d66758970212eaa323c2e398d8645a229e4)

Author SHA1 Message Date
  JordSant 8604085b6e
[examples] Fixed `shaders_mandelbrot_set` for WebGL (#5286) 5 days ago
  JordSant aeafce5db4
[examples] Added: `shaders_mandelbrot_set` (#5282) 6 days ago
  Jeffery Myers 7191749d66
[examples] Fix examples to work in MSVC (#5267) 1 week ago
  Ray 377853bb32 REXM: Updated new examples requried files 3 weeks ago
  Ray 6966ad5717 Update shaders_ascii_rendering.c 3 weeks ago
  Maicon Santana a553fbd0c7
[examples] Fix `shaders_ascii_rendering` (#5219) 3 weeks ago
  Ray 218a806ec2 REVIEWED: example: `shaders_ascii_rendering` 3 weeks ago
  Maicon Santana 317c1eaeeb
Add ascii post processing (#5213) 3 weeks ago
  Smallz3201 fe8c83b57d
Update palette_switch.fs (#5205) 4 weeks ago
  Ray bb28d7fd0e Update normalmap.fs 1 month ago
  Ray 8ada37d967 Update depth_write.fs 1 month ago
  Ray e7cfd3d4a3 Update depth_render.fs 1 month ago
  Ray b8420d4821 REXM: Update examples 1 month ago
  Ray 3148206758 Renamed shaders for consistency 1 month ago
  Ray adac5f7770 REXM: RENAME: example: `shaders_write_depth` --> `shaders_depth_writing` 1 month ago
  Ray 698d37c57a Update shaders_normalmap_rendering.c 1 month ago
  Ray 28c5d16000 Update shaders_shadowmap_rendering.c 1 month ago
  Ray 811ec4fb1e REVIEWED: `shaders_shadowmap_rendering` example 1 month ago
  Ray ef0dd5f774 REXM: Updated examples after some renames 1 month ago
  Ray c7f8843200 REXM: RENAME: example: `shaders_eratosthenes` --> `shaders_eratosthenes_sieve` 1 month ago
  Ray 851bb3120d REXM: RENAME: example: `shaders_view_depth` --> `shaders_depth_rendering` 1 month ago
  Ray 4a23ed698f REXM: RENAME: example: `shaders_raymarching` --> `shaders_raymarching_rendering` 1 month ago
  Ray f4f3325e1e REXM: RENAME: example: `shaders_spotlight` --> `shaders_spotlight_rendering` 1 month ago
  Ray 11ca32493a REXM: RENAME: example: `shaders_lightmap` --> `shaders_lightmap_rendering` 1 month ago
  Ray 07070b81e8 REXM: RENAME: example: `shaders_shadowmap` --> `shaders_shadowmap_rendering` 1 month ago
  Ray 6afc608477 REXM: RENAME: example: `shaders_normal_map` --> `shaders_normalmap_rendering` 1 month ago
  Ray 4cf4c6645e REXM: RENAME: example: `shaders_hybrid_render` --> `shaders_hybrid_rendering` 1 month ago
  Ray 14bef50464 REXM: RENAME: example: `shaders_deferred_render` --> `shaders_deferred_rendering` 1 month ago
  Ray 25f4e544d1 REXM: UPDATED: Examples source code header info, aligned with name 1 month ago
  Ray e1dfb4cd4e Update shaders_normal_map.c 1 month ago
  Ray 2d19abb2cf REXM: REVIEWED: Examples header info inconsistencies 1 month ago
  Ray e5cef3c0d8 REXM: Reviewed examples source code headers metadata 1 month ago
  Ray eb816898e5 Revert "Added creation-review years to examples" 1 month ago
  Ray b5e25916fc Added creation-review years to examples 1 month ago
  Ray a51cb7fe30 REXM: Updated some examples inconsistencies 1 month ago
  Ray d97e0a8ac7 REXM: RENAME: example: `shaders_texture_drawing` --> `shaders_texture_rendering` 1 month ago
  Ray 41dee9e9f9 REXM: RENAME: example: `shaders_fog` --> `shaders_fog_rendering` 1 month ago
  Ray dd0587e12a Update shaders_texture_drawing.c 1 month ago
  Ray 2e376c6f5b Update shaders_spotlight.c 1 month ago
  Ray 2a295210fb Update shaders_spotlight.c 1 month ago
  Ray c579eef4b7 REVIEWED: Examples section comments, for better organization and consistency 1 month ago
  Ray aa475b1046 REVIEWED: Code sections description for consistency 1 month ago
  Ray b6ae380260 REVIEWED: Examples comments, consistent code sections 1 month ago
  JohnnyCena123 0e73e0ea64
reviewed ALL non-external files to follow raylib's convention of no spaces around / or * (#5153) 1 month ago
  Ray a72b4b177b Updated examples short description 2 months ago
  Maicon Santana 69021939e6
fix write_depth.fs glsl120 2 months ago
  Maicon Santana c6d7694286 set glsl100 back to 100 2 months ago
  Ray a8dfd9db76 REXM: RENAMED: `shaders_normalmap` --> `shaders_normal_map` 2 months ago
  Ray 9b598f6bcf REVIEWED: Shaders formating to follow raylib code conventions 2 months ago
  Ray 8dae39fbda ADDED: Missing GLSL120 shaders 2 months ago