raysan5
6985953e3d
Update release to latest raylib version
Note that only some lib versions have been updated
6 years ago
Ray
61e0e4b4f3
Complete review of raymath for API consistency
6 years ago
-
61679a4bbc
Review releases, removed external dependencies
Not required any more!
7 years ago
Ray San
df67e799dd
Updated release versions for raylib 1.8
7 years ago
Ray San
d302316e51
Reorganize release and dependencies
7 years ago
Ray San
b2789949ee
Working on Makefiles...
7 years ago
Ray
4f9de9527f
Review gradient rectangle drawing
Added: DrawRectangleGradientV()
Added: DrawRectangleGradientH()
7 years ago
raysan5
20968830c0
Added mesh generation functions
7 years ago
raysan5
f3f6d3fd8e
Added new functions
SetWindowTitle()
GetExtension()
7 years ago
raysan5
12cb3afd9e
Added function DrawRectangleGradientEx()
Moved function DrawRectangleT() from text module to shapes
Added some comments
7 years ago
raysan5
88839b093c
Added function DrawRectangleT()
Usefult to draw rectangles using default font texture
7 years ago
raysan5
a766e2c480
Updated Vector math to new naming
7 years ago
raysan5
c756227e11
Remove BOM from file encoding
7 years ago
raysan5
38d9fcb08e
Moved some functions to raymath
Exposed some raymath useful functions to raylib API
7 years ago
raysan5
2679c4ae9b
Review mesh loading and textures generation
7 years ago
raysan5
76c6f0b1e6
Working on PBR system
Moved PBR material loading to example, right decision?
7 years ago
raysan5
d368403a13
Working on PBR materials, renamed some data
7 years ago
Ray
6546474fa4
Manual integration of material-pbr into develop
7 years ago
raysan5
6589c808b5
Review some formatting for consistency
7 years ago
raysan5
9f09f6f550
Rename enum LogType names...
...to avoid possible conflicting symbols
7 years ago
Wilhem Barbier
786cd63057
Add a density parameter to GenImageRadialGradient
7 years ago
Wilhem Barbier
3fe268d004
Swap the two parameters
7 years ago
Wilhem Barbier
a0ac8ee2c4
Add more image generation functions: radial gradient and perlin noise
7 years ago
Wilhem Barbier
954757532a
Add the SaveImageAs function
7 years ago
Wilhem Barbier
fcd13fd5d2
Add some functions to generate images
Namely:
- GenImageHorizontalV
- GenImageHorizontalH
- GenImageChecked
- GenImageWhiteNoise
- GenImageCellular
The gradient implementation may be a bit naive, for example it doesn't do any gamma correction.
7 years ago
Ray
5370fe18e0
Additional check for bool header definition
7 years ago
Ray
9819614276
Comments tweaks
7 years ago
Ray
5f09c71f98
Review comments for better organization
7 years ago
Ray
026f9829e5
Review header comments
7 years ago
Ray
35fe34ba0f
Added some useful functions
7 years ago
Ray
0880be638e
Renamed RayHitInfo variables
7 years ago
Ray
bac50fbba5
Review functions descriptions
7 years ago
Ray
50c887cb0a
Support HDR R32G32B32 float textures loading
7 years ago
victorfisac
e197665e1d
Added function to set window minimum dimensions...
useful when using FLAG_WINDOW_RESIZABLE.
7 years ago
Ray
d593bd0081
Some code tweaks
7 years ago
raysan5
cfec2b40a4
Organize structs vs enums
7 years ago
raysan5
b0f8ea27e3
Renamed function for lib consistency
LoadSpriteFontTTF() --> LoadSpriteFontEx()
7 years ago
Ray
ecfe31bf1d
Make TraceLog() public to the API
enum LogType could require some revision...
7 years ago
raysan5
7e65c300b6
Make public TakeScreenshot() function
7 years ago
Ray
c3b8a41f95
Remove function declaration
7 years ago
Ray
080a79f0b0
Added IsFileExtension()
Replaced old GetExtension() function
Make IsFileExtension() public to the API
7 years ago
Ray
5387b45431
Working on configuration flags
7 years ago
Ray
59652c75b4
Review some comments
7 years ago
raysan5
8f5ff64420
Working on file header comments...
7 years ago
raysan5
5d1f661661
Remove Oculus support from code
Moved to custom example, now raylib only supports simulated VR
rendering.
Oculus code was too device dependant... waiting for OpenXR.
7 years ago
raysan5
3813722f17
Added function: DrawLineBezier()
7 years ago
raysan5
59038bae96
Added function: DrawLineEx()
Supports line thickness
7 years ago
raysan5
d1c9afd1d8
Work on timming functions...
It seems Sleep() behaves weird on my computer, disabled by default
returning to the busy wait loop... also re-implemented DrawFPS() to
avoid frame blitting...
7 years ago
raysan5
9cfaa81a7e
Added some flags and functions to manage window
- SetWindowPosition(int x, int y);
- SetWindowMonitor(int monitor);
7 years ago
Ray
05cff44d0a
Improved modules description -IN PROGRESS-
Working in modules configuration flags...
7 years ago