Ray
3caa424ad4
Review formatting
8ヶ月前
Ray
68201c10c2
Update models_cubicmap.c
8ヶ月前
Ray
3f1e59a7cf
Update copyright to 2024
11ヶ月前
Jeffery Myers
9eaed07b77
Make the oribital camera work like it used to (it is not just a copy of third person) ( #2926 )
1年前
Ray
ea590c44a9
REVIEWED: Camera redesign PR
1年前
Crydsch Cube
73989a4981
WIP rcamera redesign vector ( #2563 )
* core functionality CAMERA_FREE
* fix example
* add remaining camera modes
* add view bobbing
* view bobbing
* catch curser in SetCameraMode
* adjust examples
* fix compilation on linux
* fix example text_draw_3d
* actually fix text_draw_3d
* Updated camera API
* Improve Vector3RotateByAxisAngle() function
* remove camera.mode dependency from low-level functions
* remove camera.mode from struct
* fixes after rebase
* adjust examples for new UpdateCamera function
* adjust example models_loading_m3d
---------
Co-authored-by: Ray <raysan5@gmail.com>
1年前
Ray
b59fab7ee6
Update year to 2023
1年前
Ray
5840cd6e50
Remove unneeded comment
2年前
Ray
4a9391ae83
REVIEWED: examples descriptions
2年前
Ray
c1b01c0d5d
Added new comment to examples
2年前
Jeffery Myers
e48b9a6da1
[Examples] Warning fixes (pt 1) ( #1668 )
* Fix some warnings in examples.
* cleanups from review
Co-authored-by: Jeffery Myers <JefMyers@blizzard.com>
3年前
Ray
01e28263be
WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency
Some enums values have been renamed to be more consistent and also provide a more detailed description:
- ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION
- ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2
- MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO
- PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
3年前
Ray
87774a0a21
Review variables initialization
5年前
Ray
b525039e0a
Review ALL examples
5年前
Ray
be6d237b9e
Review models examples
5年前
Ray San
6045062a05
Renamed some functions
- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
6年前
Ray San
4cc12ef2b3
Review camera definition on examples
6年前
Ray
1375a616b2
Some examples code tweaks
7年前
raysan5
c764b3d03e
Some tweaks
7年前
raysan5
2679c4ae9b
Review mesh loading and textures generation
7年前
raysan5
d368403a13
Working on PBR materials, renamed some data
7年前
raysan5
e893f3629e
Corrected some issues
7年前
Ray
6546474fa4
Manual integration of material-pbr into develop
7年前
Ray
dd4dd0e87d
Reorganize examples folder
7年前
raysan5
648676f46b
Update examples to new camera system
8年前
raysan5
753b549aa5
Improving camera system -IN PROGRESS-
8年前
raysan5
5f7ac64c44
Removed function SetModelTexture()
It's more educational to go through new material system, so, I decide to
remove this function to avoid students confusion...
8年前
raysan5
d8bd8634ab
3d Camera: Added support for field-of-view Y
8年前
raysan5
183795b8aa
Review literals type
9年前
raysan5
e5fe2c216e
Added some comments to examples
9年前
raysan5
32330801c9
Updates some examples
9年前
raysan5
ea45223f1f
New examples added
9年前
raysan5
ca402e9d36
New examples added (with some resources)
9年前
raysan5
067b884f39
Updated examples for next raylib version
9年前
raysan5
8847602061
Examples review...
10年前
Ray
e6bc655d6a
Rename models_cubesmap.c to models_cubicmap.c
10年前
raysan5
51688c004c
Code cleaning, removed useless spaces
10年前
raysan5
5ecb6801fa
Examples renaming and test examples merge
Examples have been renamed for coherence with raylib modules and test
examples have been merged into examples folder.
10年前
raysan5
0b03431c95
Update to version 1.1.1
Check CHANGELOG for a detailed list of changes
10年前
raysan5
f76a00adc1
Code used to test some features (and resources)
10年前
raysan5
a68818e320
Update to version 1.0.6
Check CHANGELOG for the list of changes in this release!
10年前
raysan5
62f298ce54
Updated
11年前
raysan5
6f9d7db4ad
Updated
11年前
raysan5
e9143b8a8d
Added some functions and Updated examples
View CHANGELOG for details
11年前
Ray
818e79638b
Replaced tabs by 4 spaces
11年前
raysan5
1a8cdc10b7
Added some examples
11年前