Ray
7a15861d44
Update rlgl.h
vor 2 Jahren
Ray
25d846aa9a
Avoid early return calls
vor 2 Jahren
Ray
9017be3259
Reviewed latest PR formating and variables naming #2741
vor 2 Jahren
凌溢狐
2d88958d35
Add rlSetBlendFactorsSeparate and custom blend mode modification checks ( #2741 )
vor 2 Jahren
Ray
6e8f3b0f45
Update rlgl.h
vor 2 Jahren
Ray
12e8cef9cf
REMOVED: Mipmaps software generation for OpenGL 1.1
As generation is done in software, it's up to the user to do it. `ImageMipmaps()` is already provided for reference.
vor 2 Jahren
Nikolas
42ecd72547
[rlgl] Check for extensions before enabling them ( #2706 )
* [rlgl] Check for extensions before enabling them
* Shift to glad on macOS
* #undef CORE_OPENGL_33
* Remove version hack and fix ASTC compression assumption
* Remove loader from glad
* Use GLAD_MALLOC/FREE instead of malloc/free
* More explicit extension checking
vor 2 Jahren
Nikolas
a12ddacb7b
Enable DXT compression on __APPLE__ targets ( #2694 )
vor 2 Jahren
Ray
cf24c021a3
WARNING: BREAKING: Reviewed SSBO usage to avoid `long long`
raylib library tries to avoid `long long` usage. Several SSBO functions have been reviewed (including some renames for consistency) to minimize `long long` type usage.
vor 2 Jahren
Ray
9996e328cb
WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirement
Updated version to `rlgl 4.2`
vor 2 Jahren
Ray
ad5ffd78d6
REVIEWED: rlgl enums and comments
vor 2 Jahren
Ray
64cca24526
ADDED: `RL_TEXTURE_MIPMAP_BIAS_RATIO` support to `rlTextureParameters()` for OpenGL 3.3 #2674
vor 2 Jahren
Ray
904c505125
minor tweak
vor 2 Jahren
Ray
dd455c626e
Update rlgl.h
vor 2 Jahren
Ray
fd191a32ea
Remove trailing spaces
vor 2 Jahren
Hanaxar
6f231ea9ac
Fix signedness in rlBindImageTexture ( #2539 )
rlGetGlTextureFormats was expecting unsigned int, corrected variables according to that.
vor 2 Jahren
Ray
371aa0fe7f
Update rlgl.h
vor 2 Jahren
Ray
68c7cc0cc4
minor tweak
vor 2 Jahren
Ray
0afa79067b
Revert "Update rlgl.h"
This reverts commit 8fe6bfabbf
.
vor 2 Jahren
Ray
8fe6bfabbf
Update rlgl.h
vor 2 Jahren
Ray
6f3b2a7661
Update rlgl.h
vor 2 Jahren
Ray
309ad3e08b
REVIEWED: `rlTextureParameters()`, reset anisotropy level
vor 2 Jahren
Ray
7ed3d870fe
REVIEWED: `rlGenTextureMipmaps()`, removed filtering setup
vor 2 Jahren
Ray
dca23cb3ff
RENAMED: `BLEND_ALPHA_PREMUL` to `BLEND_ALPHA_PREMULTIPLY`
vor 2 Jahren
Jonathan Poncelet
5bdd8f134f
Improved boolean definitions ( #2485 )
vor 2 Jahren
Ray
df3f64bfd2
Corrected typo
vor 2 Jahren
lazaray
bbc8d39185
Add support for truncating parser input ( #2464 )
* Add support for truncating parser input
* Remove RLAPI from implementations in rlgl.h
vor 2 Jahren
Ray
bdfa256cea
Update rlgl.h
vor 3 Jahren
Ray
74ca81338e
REDESIGNED: Set rlgl internal framebuffer #2420
vor 3 Jahren
Ray
dc553d1996
Update rlgl.h
vor 3 Jahren
Ray
f798ee2bc1
Update rlgl.h
vor 3 Jahren
Maiko Steeman
ccfac59c60
Fix for vr rendering not taking render target size into account ( #2424 )
vor 3 Jahren
Ray
ff95f05386
Update rlgl.h
vor 3 Jahren
raysan5
937e7b3dd9
REVIEWED: Some functions input parametes that should be `const`
vor 3 Jahren
megagrump
f40eed5adf
add premultiplied alpha blend mode ( #2342 )
vor 3 Jahren
raysan5
44d3cee5d1
Minor tweak
vor 3 Jahren
raysan5
f57727995a
REVIEWED: `rlLoadShaderCode()`
vor 3 Jahren
Matthew Owens
e621efe79f
rlLoadShaderCode - set ShaderId variables to RLGL.State.default[VF]ShaderId if repesctive Code is NULL ( #2281 )
vor 3 Jahren
Ray
7a159664bc
Improved shader loading code
vor 3 Jahren
Ray
612c4ad1dc
Reviewed possible issue with shaders detaching
vor 3 Jahren
Gerber Lóránt Viktor
ba1e91b4d7
Change comment about custom blend modes in rlgl.h ( #2260 )
vor 3 Jahren
raysan5
a940f41b4b
Update year to 2022
vor 3 Jahren
raysan5
0454acaacf
REVIEWED: Clear SSBO buffers on loading #2185
vor 3 Jahren
めぐみ発動機 (isVowel / GreenWing)
478b70e53e
fixed typo: aproximation to approximation ( #2163 )
vor 3 Jahren
Ray
b7bf220598
REVIEWED: rlUpdateTexture()
vor 3 Jahren
Uneven Prankster
35cbacc68b
Allow GL4.3 capabilities to be shown ( #2124 )
Now that 4.3 was added this can be enabled with the compile flag.
vor 3 Jahren
Ray
14e4992d73
REVIEWED: rlGetCompressedFormatName()
vor 3 Jahren
Ray
21ec8c38ae
Review variables initialization
- All variables are initialized on declaration, some arrays were not properly initialized
- Static array buffers require memset() for re-initialization on every function call
vor 3 Jahren
Ray
1fac09d0f4
REVIEWED: example: Compute shader Game-of-life
vor 3 Jahren
Ray
25642cff36
Update comments for OpenGL 4.3
vor 3 Jahren