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  • cbda329bf (refs/pull/127/head) Removed physac old module from Android MK file by victorfisac 2016-06-09 22:12:46 +0200
  • 5d186639c Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by victorfisac 2016-06-09 22:09:33 +0200
  • e2cfc6b83 Reduced physic steps resolution by raysan5 2016-06-09 21:00:21 +0200
  • 3c1be60c6 Updated examples for new physac header-only by raysan5 2016-06-09 20:02:42 +0200
  • 5f4449f0a Removed physac functions from raylib header by raysan5 2016-06-09 20:02:15 +0200
  • 558ec3891 Converted physac module to header only by raysan5 2016-06-09 20:01:59 +0200
  • dcbfb8303 Updated comments... by raysan5 2016-06-09 20:01:39 +0200
  • 3524fc414 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by victorfisac 2016-06-09 13:12:18 +0200
  • 420b85da9 Update README.md by Ray 2016-06-09 11:42:00 +0200
  • 28c2759ae Update README.md by Ray 2016-06-09 01:30:08 +0200
  • 374e3e7e1 Updated to raylib 1.5 by Ray 2016-06-09 01:23:07 +0200
  • 904ef0d4b Adjust to standard example screen size by Ray 2016-06-08 22:55:38 +0200
  • 99ee26b00 Review const char * by Ray 2016-06-08 22:52:54 +0200
  • ee049641b Merge pull request #126 from kd7tck/develop by Ray 2016-06-08 22:23:23 +0200
  • 4f47f9033 (refs/pull/126/head) Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by Joshua Reisenauer 2016-06-08 12:02:39 -0700
  • 2d90cc59b Update distortion.fs by Ray 2016-06-08 18:48:25 +0200
  • 5576dea00 Rename raylib_rlgl_standalone.c to rlgl_standalone.c by Ray 2016-06-08 18:27:43 +0200
  • 8323f81ab Add physac module to android compile instructions... by victorfisac 2016-06-08 17:27:55 +0200
  • f5f5ce0d3 Fix default android project game with new functions by victorfisac 2016-06-08 17:27:13 +0200
  • 88f474743 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by victorfisac 2016-06-08 15:55:08 +0200
  • b79ede4ed Added distortion shader to render by raysan5 2016-06-08 13:29:56 +0200
  • 70a96fff8 Simplified Oculus integration by raysan5 2016-06-08 13:16:01 +0200
  • 7bf2854e9 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by Joshua Reisenauer 2016-06-07 16:07:57 -0700
  • f0d8c009a cleaned things up by Joshua Reisenauer 2016-06-07 16:03:21 -0700
  • 0ae486f07 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by victorfisac 2016-06-08 00:34:35 +0200
  • 79a623581 Stereo rendering test by Ray 2016-06-08 00:32:34 +0200
  • c99fc5108 Update screenshot by Ray 2016-06-08 00:31:00 +0200
  • 09fa00281 Corrected issue by Ray 2016-06-08 00:04:56 +0200
  • ee795150f Updated some code by Ray 2016-06-07 23:44:53 +0200
  • f97f39987 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by victorfisac 2016-06-07 23:41:34 +0200
  • 5631f822b Reorganized device init/close by raysan5 2016-06-07 20:46:03 +0200
  • ca13c2ed0 Converted raygui module to header only by raysan5 2016-06-07 20:33:49 +0200
  • 058af472e Converted GLAD to header only by raysan5 2016-06-07 18:57:20 +0200
  • 3d5a40817 Remove DEBUG flag for raylib lib compilation by raysan5 2016-06-07 18:53:47 +0200
  • 9281e477e Embed standard shader into raylib by Ray 2016-06-07 00:32:45 +0200
  • 76536fe24 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by Joshua Reisenauer 2016-06-06 15:30:41 -0700
  • 1bcf500ec Review fallback mechanism by Ray 2016-06-06 23:19:40 +0200
  • 522af9f47 Fallback to default shader by Ray 2016-06-06 23:16:14 +0200
  • 1c98e6b69 Merge pull request #125 from raysan5/develop by Ray 2016-06-06 20:46:06 +0200
  • 4dada3269 (refs/pull/125/head) Include GLFW3 DLL by Ray 2016-06-06 20:40:17 +0200
  • 34aea08ba Update to OpenAL Soft 1.17.2 by Ray 2016-06-06 20:39:59 +0200
  • 6b2823775 Remove OpenAL Soft by Ray 2016-06-06 20:34:11 +0200
  • d999b3ed5 Merge branch 'develop' of https://github.com/raysan5/raylib into develop by Ray 2016-06-06 20:30:02 +0200
  • 5f5d191d8 Updated to GLFW 3.2 by Ray 2016-06-06 20:26:02 +0200
  • dd468e9ef Merge pull request #124 from LelixSuper/patch-1 by Ray 2016-06-06 20:20:21 +0200
  • 302d84ced (refs/pull/124/head) Fix mistake in Makefile by LelixSuper 2016-06-06 19:26:30 +0200
  • ad8a5a95b Move and update CMakeList by Ray 2016-06-06 14:38:54 +0200
  • 29d505c98 Reorganize external libraries - BREAKING CHANGE - by Ray 2016-06-06 14:34:43 +0200
  • 688045307 Reorganize folder for Android library by Ray 2016-06-06 13:52:06 +0200
  • 72eb2632c Corrected compilation bug on OpenGL 1.1 by Ray 2016-06-05 23:51:41 +0200
  • e3b248545 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by Joshua Reisenauer 2016-06-03 14:01:04 -0700
  • 60232810d Added some comments by raysan5 2016-06-03 19:00:58 +0200
  • d1133ca8d Some gestures comments tweaks... by raysan5 2016-06-03 18:51:19 +0200
  • 13bef7aa0 Work on Oculus functionality by raysan5 2016-06-03 18:26:59 +0200
  • b574e105d Basic raylib Oculus Rift template for reference by raysan5 2016-06-03 18:08:50 +0200
  • 4dfffff19 Review uniform name by raysan5 2016-06-03 17:30:09 +0200
  • 9417b9969 Remove GLEW by raysan5 2016-06-03 17:26:37 +0200
  • 46a7822ee Remove useless folder by raysan5 2016-06-03 17:25:02 +0200
  • 501ef80be Updated camera 2d example by raysan5 2016-06-03 13:22:24 +0200
  • 7ca639722 Added support for Oculus Rift CV1 by Ray 2016-06-03 00:53:51 +0200
  • e2173922f Update eye render pose with layer data by Ray 2016-06-03 00:46:56 +0200
  • 96fa71652 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by Joshua Reisenauer 2016-06-02 13:43:11 -0700
  • 4bc339ea4 Updated Oculus sample by raysan5 2016-06-02 20:25:11 +0200
  • 0bc71d84f Added functions to customize internal matrix by raysan5 2016-06-02 20:23:09 +0200
  • 2168d8aa1 Removed DrawPhysicObjectInfo() function by raysan5 2016-06-02 19:16:11 +0200
  • cafc66a3c Rename for consistency with other functions by raysan5 2016-06-02 19:09:56 +0200
  • 4c9d0f16a Comment to avoid warning by raysan5 2016-06-02 19:09:31 +0200
  • 80b3c4cd2 Review comments to be value-generic by raysan5 2016-06-02 18:49:40 +0200
  • 5bcddca5e Remove useless stuff by raysan5 2016-06-02 18:29:49 +0200
  • c286bea8e Remove GLEW dependency by raysan5 2016-06-02 18:20:59 +0200
  • 4fb3103df Corrected some formatting issues by raysan5 2016-06-02 18:19:47 +0200
  • cf6d2e398 Review coding style to match raylib style by raysan5 2016-06-02 17:12:31 +0200
  • 7447b3e1d Merge pull request #123 from kd7tck/develop by Ray 2016-06-02 16:18:53 +0200
  • cf2975d06 (refs/pull/123/head) convenient way to combine errors by Joshua Reisenauer 2016-06-02 02:31:25 -0700
  • af1eb5453 I added audio errors by Joshua Reisenauer 2016-06-02 02:02:23 -0700
  • 05f8e83ba cleanup by Joshua Reisenauer 2016-06-02 00:03:00 -0700
  • 21a01ec87 simplified mod by Joshua Reisenauer 2016-06-01 20:36:54 -0700
  • ae6adb173 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by Joshua Reisenauer 2016-06-01 20:17:39 -0700
  • 90e1ed2b5 mod player added by Joshua Reisenauer 2016-06-01 20:09:00 -0700
  • 17878550b Review heades usage by Ray 2016-06-02 01:26:44 +0200
  • 7afa0b09a Support raygui as standalone library by Ray 2016-06-02 01:24:27 +0200
  • 0a27525a4 Dependencies review by raysan5 2016-06-01 14:01:35 +0200
  • 3e8815681 Ignore invalid warning by raysan5 2016-06-01 12:38:06 +0200
  • 897179a06 Corrected some issues on OpenGL 1.1 by raysan5 2016-06-01 12:37:51 +0200
  • 8f91ed81c Updated Oculus sample to Oculus SDK 1.4 by raysan5 2016-05-31 20:08:36 +0200
  • d17a0cee1 Review text formatting (spacing, tabs...) by raysan5 2016-05-31 19:12:37 +0200
  • 302ec438d Removed colTint, tint color is colDiffuse by raysan5 2016-05-31 18:15:53 +0200
  • cac2a66de Improved library consistency by raysan5 2016-05-31 17:11:02 +0200
  • 78b4494e2 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by Joshua Reisenauer 2016-05-30 15:57:35 -0700
  • caa7bc366 Reviewed DrawLight() function and some tweaks by Ray 2016-05-31 00:51:55 +0200
  • 6ad832386 Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by Joshua Reisenauer 2016-05-30 15:39:21 -0700
  • 9f2fc81df update to openal by Joshua Reisenauer 2016-05-30 15:34:29 -0700
  • 8a4e28f81 Support Android internal data storage by Ray 2016-05-31 00:01:19 +0200
  • 4b93349db Merge pull request #122 from victorfisac/develop by Ray 2016-05-30 23:25:18 +0200
  • 11cf455fe (refs/pull/122/head) Standard Lighting (3/3) by victorfisac 2016-05-30 19:59:21 +0200
  • b0a0c5d43 Added tint color attribute to material data type by victorfisac 2016-05-30 19:55:13 +0200
  • f2d61d404 Remove normal depth by victorfisac 2016-05-30 19:43:35 +0200
  • 0ff26f527 Added normal and specular maps logic to standard... by victorfisac 2016-05-30 19:26:17 +0200
  • 5c32cf209 Add 'dwarf' model normal and specular maps to resources folder by victorfisac 2016-05-30 19:19:15 +0200
  • 64f6c74c9 Add normal and specular maps to draw model process by victorfisac 2016-05-30 19:18:55 +0200