cbda329bf
(refs/pull/127/head)
Removed physac old module from Android MK file by
2016-06-09 22:12:46 +0200
5d186639c
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-06-09 22:09:33 +0200
e2cfc6b83
Reduced physic steps resolution by
2016-06-09 21:00:21 +0200
3c1be60c6
Updated examples for new physac header-only by
2016-06-09 20:02:42 +0200
5f4449f0a
Removed physac functions from raylib header by
2016-06-09 20:02:15 +0200
558ec3891
Converted physac module to header only by
2016-06-09 20:01:59 +0200
dcbfb8303
Updated comments... by
2016-06-09 20:01:39 +0200
3524fc414
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-06-09 13:12:18 +0200
420b85da9
Update README.md by
2016-06-09 11:42:00 +0200
28c2759ae
Update README.md by
2016-06-09 01:30:08 +0200
374e3e7e1
Updated to raylib 1.5 by
2016-06-09 01:23:07 +0200
904ef0d4b
Adjust to standard example screen size by
2016-06-08 22:55:38 +0200
99ee26b00
Review const char * by
2016-06-08 22:52:54 +0200
ee049641b
Merge pull request #126 from kd7tck/develop by
2016-06-08 22:23:23 +0200
4f47f9033
(refs/pull/126/head)
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-06-08 12:02:39 -0700
2d90cc59b
Update distortion.fs by
2016-06-08 18:48:25 +0200
5576dea00
Rename raylib_rlgl_standalone.c to rlgl_standalone.c by
2016-06-08 18:27:43 +0200
8323f81ab
Add physac module to android compile instructions... by
2016-06-08 17:27:55 +0200
f5f5ce0d3
Fix default android project game with new functions by
2016-06-08 17:27:13 +0200
88f474743
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-06-08 15:55:08 +0200
b79ede4ed
Added distortion shader to render by
2016-06-08 13:29:56 +0200
70a96fff8
Simplified Oculus integration by
2016-06-08 13:16:01 +0200
7bf2854e9
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-06-07 16:07:57 -0700
f0d8c009a
cleaned things up by
2016-06-07 16:03:21 -0700
0ae486f07
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-06-08 00:34:35 +0200
79a623581
Stereo rendering test by
2016-06-08 00:32:34 +0200
c99fc5108
Update screenshot by
2016-06-08 00:31:00 +0200
09fa00281
Corrected issue by
2016-06-08 00:04:56 +0200
ee795150f
Updated some code by
2016-06-07 23:44:53 +0200
f97f39987
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-06-07 23:41:34 +0200
5631f822b
Reorganized device init/close by
2016-06-07 20:46:03 +0200
ca13c2ed0
Converted raygui module to header only by
2016-06-07 20:33:49 +0200
058af472e
Converted GLAD to header only by
2016-06-07 18:57:20 +0200
3d5a40817
Remove DEBUG flag for raylib lib compilation by
2016-06-07 18:53:47 +0200
9281e477e
Embed standard shader into raylib by
2016-06-07 00:32:45 +0200
76536fe24
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-06-06 15:30:41 -0700
1bcf500ec
Review fallback mechanism by
2016-06-06 23:19:40 +0200
522af9f47
Fallback to default shader by
2016-06-06 23:16:14 +0200
1c98e6b69
Merge pull request #125 from raysan5/develop by
2016-06-06 20:46:06 +0200
4dada3269
(refs/pull/125/head)
Include GLFW3 DLL by
2016-06-06 20:40:17 +0200
34aea08ba
Update to OpenAL Soft 1.17.2 by
2016-06-06 20:39:59 +0200
6b2823775
Remove OpenAL Soft by
2016-06-06 20:34:11 +0200
d999b3ed5
Merge branch 'develop' of https://github.com/raysan5/raylib into develop by
2016-06-06 20:30:02 +0200
5f5d191d8
Updated to GLFW 3.2 by
2016-06-06 20:26:02 +0200
dd468e9ef
Merge pull request #124 from LelixSuper/patch-1 by
2016-06-06 20:20:21 +0200
302d84ced
(refs/pull/124/head)
Fix mistake in Makefile by
2016-06-06 19:26:30 +0200
ad8a5a95b
Move and update CMakeList by
2016-06-06 14:38:54 +0200
29d505c98
Reorganize external libraries - BREAKING CHANGE - by
2016-06-06 14:34:43 +0200
688045307
Reorganize folder for Android library by
2016-06-06 13:52:06 +0200
72eb2632c
Corrected compilation bug on OpenGL 1.1 by
2016-06-05 23:51:41 +0200
e3b248545
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-06-03 14:01:04 -0700
60232810d
Added some comments by
2016-06-03 19:00:58 +0200
d1133ca8d
Some gestures comments tweaks... by
2016-06-03 18:51:19 +0200
13bef7aa0
Work on Oculus functionality by
2016-06-03 18:26:59 +0200
b574e105d
Basic raylib Oculus Rift template for reference by
2016-06-03 18:08:50 +0200
4dfffff19
Review uniform name by
2016-06-03 17:30:09 +0200
9417b9969
Remove GLEW by
2016-06-03 17:26:37 +0200
46a7822ee
Remove useless folder by
2016-06-03 17:25:02 +0200
501ef80be
Updated camera 2d example by
2016-06-03 13:22:24 +0200
7ca639722
Added support for Oculus Rift CV1 by
2016-06-03 00:53:51 +0200
e2173922f
Update eye render pose with layer data by
2016-06-03 00:46:56 +0200
96fa71652
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-06-02 13:43:11 -0700
4bc339ea4
Updated Oculus sample by
2016-06-02 20:25:11 +0200
0bc71d84f
Added functions to customize internal matrix by
2016-06-02 20:23:09 +0200
2168d8aa1
Removed DrawPhysicObjectInfo() function by
2016-06-02 19:16:11 +0200
cafc66a3c
Rename for consistency with other functions by
2016-06-02 19:09:56 +0200
4c9d0f16a
Comment to avoid warning by
2016-06-02 19:09:31 +0200
80b3c4cd2
Review comments to be value-generic by
2016-06-02 18:49:40 +0200
5bcddca5e
Remove useless stuff by
2016-06-02 18:29:49 +0200
c286bea8e
Remove GLEW dependency by
2016-06-02 18:20:59 +0200
4fb3103df
Corrected some formatting issues by
2016-06-02 18:19:47 +0200
cf6d2e398
Review coding style to match raylib style by
2016-06-02 17:12:31 +0200
7447b3e1d
Merge pull request #123 from kd7tck/develop by
2016-06-02 16:18:53 +0200
cf2975d06
(refs/pull/123/head)
convenient way to combine errors by
2016-06-02 02:31:25 -0700
af1eb5453
I added audio errors by
2016-06-02 02:02:23 -0700
05f8e83ba
cleanup by
2016-06-02 00:03:00 -0700
21a01ec87
simplified mod by
2016-06-01 20:36:54 -0700
ae6adb173
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-06-01 20:17:39 -0700
90e1ed2b5
mod player added by
2016-06-01 20:09:00 -0700
17878550b
Review heades usage by
2016-06-02 01:26:44 +0200
7afa0b09a
Support raygui as standalone library by
2016-06-02 01:24:27 +0200
0a27525a4
Dependencies review by
2016-06-01 14:01:35 +0200
3e8815681
Ignore invalid warning by
2016-06-01 12:38:06 +0200
897179a06
Corrected some issues on OpenGL 1.1 by
2016-06-01 12:37:51 +0200
8f91ed81c
Updated Oculus sample to Oculus SDK 1.4 by
2016-05-31 20:08:36 +0200
d17a0cee1
Review text formatting (spacing, tabs...) by
2016-05-31 19:12:37 +0200
302ec438d
Removed colTint, tint color is colDiffuse by
2016-05-31 18:15:53 +0200
cac2a66de
Improved library consistency by
2016-05-31 17:11:02 +0200
78b4494e2
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-05-30 15:57:35 -0700
caa7bc366
Reviewed DrawLight() function and some tweaks by
2016-05-31 00:51:55 +0200
6ad832386
Merge remote-tracking branch 'refs/remotes/raysan5/develop' into develop by
2016-05-30 15:39:21 -0700
9f2fc81df
update to openal by
2016-05-30 15:34:29 -0700
8a4e28f81
Support Android internal data storage by
2016-05-31 00:01:19 +0200
4b93349db
Merge pull request #122 from victorfisac/develop by
2016-05-30 23:25:18 +0200
11cf455fe
(refs/pull/122/head)
Standard Lighting (3/3) by
2016-05-30 19:59:21 +0200
b0a0c5d43
Added tint color attribute to material data type by
2016-05-30 19:55:13 +0200
f2d61d404
Remove normal depth by
2016-05-30 19:43:35 +0200
0ff26f527
Added normal and specular maps logic to standard... by
2016-05-30 19:26:17 +0200
5c32cf209
Add 'dwarf' model normal and specular maps to resources folder by
2016-05-30 19:19:15 +0200
64f6c74c9
Add normal and specular maps to draw model process by
2016-05-30 19:18:55 +0200