517 Commits (5978358e5877b0033584334c5bf6ec7d8cf22ae8)

Author SHA1 Message Date
  Ray 619331f4a7 REVIEWED: Issue with depth textures on WebGL #2824 3 years ago
  Ray 4de64f5750 Expose OpenGL blending mode factors and functions/equations 3 years ago
  Ray 2edf5a9584 REVIEWED: Issue with shader linkage 3 years ago
  Antonis Geralis 2fd6d7e8c0
Use const for pointer float array (#2807) 3 years ago
  Antonis Geralis 2c77b31e30
Correct types for rlBindImageTexture (#2808) 3 years ago
  Ray f6558fe6e0 Minor tweaks 3 years ago
  Ray e6306e5e76 REVIEWED: `rlCullFace()` -> `rlSetCullFace()` 3 years ago
  jtainer 2761aa40dd
Added function rlCullFace (#2797) 3 years ago
  Ray 7a15861d44 Update rlgl.h 3 years ago
  Ray 25d846aa9a Avoid early return calls 3 years ago
  Ray 9017be3259 Reviewed latest PR formating and variables naming #2741 3 years ago
  凌溢狐 2d88958d35
Add rlSetBlendFactorsSeparate and custom blend mode modification checks (#2741) 3 years ago
  Ray 6e8f3b0f45 Update rlgl.h 3 years ago
  Ray 12e8cef9cf REMOVED: Mipmaps software generation for OpenGL 1.1 3 years ago
  Nikolas 42ecd72547
[rlgl] Check for extensions before enabling them (#2706) 3 years ago
  Nikolas a12ddacb7b
Enable DXT compression on __APPLE__ targets (#2694) 3 years ago
  Ray cf24c021a3 WARNING: BREAKING: Reviewed SSBO usage to avoid `long long` 3 years ago
  Ray 9996e328cb WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirement 3 years ago
  Ray ad5ffd78d6 REVIEWED: rlgl enums and comments 3 years ago
  Ray 64cca24526 ADDED: `RL_TEXTURE_MIPMAP_BIAS_RATIO` support to `rlTextureParameters()` for OpenGL 3.3 #2674 3 years ago
  Ray 904c505125 minor tweak 3 years ago
  Ray dd455c626e Update rlgl.h 3 years ago
  Ray fd191a32ea Remove trailing spaces 3 years ago
  Hanaxar 6f231ea9ac
Fix signedness in rlBindImageTexture (#2539) 3 years ago
  Ray 371aa0fe7f Update rlgl.h 3 years ago
  Ray 68c7cc0cc4 minor tweak 3 years ago
  Ray 0afa79067b Revert "Update rlgl.h" 3 years ago
  Ray 8fe6bfabbf Update rlgl.h 3 years ago
  Ray 6f3b2a7661 Update rlgl.h 3 years ago
  Ray 309ad3e08b REVIEWED: `rlTextureParameters()`, reset anisotropy level 3 years ago
  Ray 7ed3d870fe REVIEWED: `rlGenTextureMipmaps()`, removed filtering setup 3 years ago
  Ray dca23cb3ff RENAMED: `BLEND_ALPHA_PREMUL` to `BLEND_ALPHA_PREMULTIPLY` 3 years ago
  Jonathan Poncelet 5bdd8f134f
Improved boolean definitions (#2485) 3 years ago
  Ray df3f64bfd2 Corrected typo 3 years ago
  lazaray bbc8d39185
Add support for truncating parser input (#2464) 3 years ago
  Ray bdfa256cea Update rlgl.h 3 years ago
  Ray 74ca81338e REDESIGNED: Set rlgl internal framebuffer #2420 3 years ago
  Ray dc553d1996 Update rlgl.h 3 years ago
  Ray f798ee2bc1 Update rlgl.h 3 years ago
  Maiko Steeman ccfac59c60
Fix for vr rendering not taking render target size into account (#2424) 3 years ago
  Ray ff95f05386 Update rlgl.h 3 years ago
  raysan5 937e7b3dd9 REVIEWED: Some functions input parametes that should be `const` 3 years ago
  megagrump f40eed5adf
add premultiplied alpha blend mode (#2342) 3 years ago
  raysan5 44d3cee5d1 Minor tweak 3 years ago
  raysan5 f57727995a REVIEWED: `rlLoadShaderCode()` 3 years ago
  Matthew Owens e621efe79f
rlLoadShaderCode - set ShaderId variables to RLGL.State.default[VF]ShaderId if repesctive Code is NULL (#2281) 3 years ago
  Ray 7a159664bc Improved shader loading code 3 years ago
  Ray 612c4ad1dc Reviewed possible issue with shaders detaching 3 years ago
  Gerber Lóránt Viktor ba1e91b4d7
Change comment about custom blend modes in rlgl.h (#2260) 3 years ago
  raysan5 a940f41b4b Update year to 2022 3 years ago